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submitted 3 months ago by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

Just a reminder, we did get anti-tank mines... You can hide this post now and forget they exist. o7

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submitted 3 months ago by tiberius@lemmy.ca to c/helldivers2@lemmy.ca
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submitted 3 months ago* (last edited 3 months ago) by Log5J@infosec.pub to c/helldivers2@lemmy.ca

I'm 45 super credits off being able to get a premium warbond, which one am I getting?

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Old picture, but man, I love when you have a group of unarmed Heavies lmao

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Not OC

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submitted 3 months ago by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

Snippet from Community Update

Q: That’s quite the tease! Can you tell us anything about what you’re working on right now?

A: I'm currently working on a planetary modifier that will see new lethal variants of some of our existing bugs spawn. I'm pleased with how they are turning out and I think they will present a unique challenge for the Helldivers. Another enemy I've worked on is the Impaler, which I will not say more about at this point - though returning Helldivers will recall this name with a certain amount of trepidation.

Deadlier hunters... Damn those fascist bugs.

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J.O.E.L - Found Footage (files.catbox.moe)
submitted 3 months ago by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

Video originally posted on Arrowhead Studio social media outlets.

Did one of our daring video team members just manage to capture some rare footage of the elusive J.O.E.L? 😳

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to me i've always thought of the jump pack as a kind of gag stratagem, don't get me wrong i love using it, but it seems outclassed by almost everything else you could bring. one area where it does shine is in automaton missions, where you often need to get into a base and call down a hellbomb. the jump pack is great at skipping past the walls surrounding automaton bases, and getting right to the objective. at least a few times, i've used this strategy to great effect. i've seen a few clips of helldivers using it to jump onto factory striders and tanks, to then deliver stratagems directly to these heavy targets. personally, i'm not skilled (or brave!) enough to attempt this, but it sure looked cool.

anyway, what do you think about the jump pack, and what ways are you using it to spread democracy?

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submitted 3 months ago* (last edited 3 months ago) by MrSoup@lemmy.zip to c/helldivers2@lemmy.ca

(Not mine)

picture from page

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submitted 3 months ago* (last edited 3 months ago) by jet@hackertalks.com to c/helldivers2@lemmy.ca

Not exactly hell divers, but a spoof video to promote their fight against the YouTube algorithm. I thought it was pretty funny and well done. You may enjoy it as well

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submitted 3 months ago by NeryK@sh.itjust.works to c/helldivers2@lemmy.ca

Only seen this happen once in my 400h of playing.

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submitted 3 months ago* (last edited 3 months ago) by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

There is a new mission type on bot planets, Neutralize Orbital Defenses.

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submitted 3 months ago* (last edited 3 months ago) by GhostlyPixel@lemmy.world to c/helldivers2@lemmy.ca
  • Difficulty Level 10 “Super Helldive”
  • New mission objectives
  • Bigger enemy outposts
  • New Bugs and Bots
  • New environmental hazards

https://blog.playstation.com/2024/07/23/helldivers-2s-biggest-update-yet-escalation-of-freedom-drops-august-6/

Article mentions a new anti grief kicking system:

… we have implemented a system where if a player is kicked, they will spawn into a new session as the host with all of the team’s loot from their previous session. All items can now be picked up by the player before extraction. The squad doing the kicking will see a message in the chat widget that a player has been kicked, yet their loot remains unchanged.

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submitted 3 months ago* (last edited 3 months ago) by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

To all the Helldivers who took part in the last two major orders against the socialist Automatons, thank you. Things were looking bad, but we were able to pull through.

Here's the latest SEHC brief.

With less than 1% of the total time allotted for the Major Order remaining - 43 minutes out of a 72h total - the Helldivers managed to wrestle control back of Choepessa IV from the socialist Automatons! This display of determination and grit goes to show that one should never discount the efficiency and valor of Helldivers when Lady Liberty comes calling. Being "cooked" is something reserved exclusively to toasters in napalm or bugs at the business end of a FLAM-40 Flamethrower.

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submitted 3 months ago by RyanLiu@lemmy.world to c/helldivers2@lemmy.ca

Like it's accusing the world of being unfair or something

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submitted 4 months ago* (last edited 4 months ago) by NeryK@sh.itjust.works to c/helldivers2@lemmy.ca

Cool demake concept video with very strong Metal Slug vibes (also the video ends with an ad for a new Metal Slug).

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submitted 4 months ago* (last edited 4 months ago) by roboto@feddit.org to c/helldivers2@lemmy.ca

Dear super earth citizens, I just completed a whole round against Automatons on Helldive difficulty and I’m traumatized. There were just so many bots everywhere. Helldivers were dying left and right. Sometimes multiple times in a minute.

But we made it, after making sure that the oil pumps are running and information was uploaded, we have spread democracy through annihilating bots. In the end there were just two of us left. Some helldivers never extracted, I wonder what was their fate.

I’m having trouble processing the things I’ve seen. Sometimes I wake up at night thinking another dropship has landed when a space car is flying past my bedroom.

Is there any psychological counseling available for veteran helldivers? I tried contacting my democracy officer but all he could offer to me was freedom camp, so I apologized for being undemocratic. Obviously posting this from a throwaway account but please let me know if there’s anything you’d suggest.

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submitted 4 months ago by roboto@feddit.org to c/helldivers2@lemmy.ca

I know I suck lol but this is next level evil. If you want to kick me do it whenever but don’t waste my time letting me help you clear mission objectives and then kick me.

Sorry just ranting.

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submitted 4 months ago by tiberius@lemmy.ca to c/helldivers2@lemmy.ca

MLS-4X Commando Stratagem is now available on your Super Destroyer for 8,000 Requisition Slips.

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Hawk tuah (sh.itjust.works)
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Seriously it's good now (sh.itjust.works)
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Immediately died bc extraction was overwhelmed, didn't even make it back up to the pelican. Still got credit!

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