that_nurl_d00d

joined 2 years ago

Absolutely - specifically Nurl does:

For GMs

  • allow you to create and manage multiple game groups
  • allow you to take private notes with TTRPG enhanced features that you can't get in Notion/Google/etc.
  • allow you to have a chat thread with your group
  • allow you to create and manage combat encounters
  • allow you to create/manage NPCs
  • help you plan for your session
  • help support you during a session so you can focus on telling the story

For Players

  • allow you to join multiple groups that play different games
  • allow you to create/manage your characters
  • allow you to take public notes with TTRPG enhance features (same as above except everyone in the group can see and contribute)
  • allow you to chat with your group
  • allow you to have a simplified and easy to use battle experience
  • help you become "fluent" in the game you are playing faster

For Publishers

  • allow you to have your own private database to manage your games/rules easily
  • allow you to see analytics (high level) on who is playing your game system
[โ€“] that_nurl_d00d@ttrpg.network 1 points 1 year ago (2 children)

Yes, and thank you for that question. We are actually working on a re-design of the website to help with this topic.

At the highest level - you can think of Nurl as your "TTRPG hub". Whether you are a GM or player - it's all the tools you need (and more - like planning tools, etc.) in a single place. If you are in multiple groups that play different games - you can have a single app to manage everything and just switch from group to group when it's time (like how Discord/Slack does with servers). Eventually, we will support translating characters and NPCs into different game formats. For example, you are in a D&D group with a character you really love but joined a new Aliens group and wanted to bring your D&D Barb into the Alien world - Nurl could do that because it's your personal TTRPG hub.

It is important to note that Nurl is first and foremost targeting groups who play IRL/hybrid. We are not a VTT and have no ambition to become another VTT. Foundry and Roll20 have that covered and are great tools if you want a fully virtual experience.

Our vision is to build an app that gives you the high-end tech solution but not become the "star" of the game session. Instead, be the "NPC" hanging around and at your disposal when you need (i.e. the story, players, and game session remain the stars).

I hope that answers your question?

[โ€“] that_nurl_d00d@ttrpg.network 2 points 1 year ago (1 children)

I appreciate that you point this out. You do have to apply and pay a fee for most highly-rated awards (nothing is free today). However, I'm proud to say that we did not apply, rather were nominated (by individuals) and won our category.

We are bootstrapped (indie hackers) who are just trying to build a tool that we have always wanted - and hope others can enjoy as well (along with our victories).

I totally get it (why we are working on a new website). So, think of it more like a "hub" or "operating system" for all your TTRPG games.

A single place to do different things based on which type of player you are in a game:

GM's can...

  1. Get help planning for a game session with a streamlined framework we created
  2. Manage NPCs via our "Contacts" feature
  3. Take private notes that seamlessly connect to the game and features (think Notion had a baby with Google docs)
  4. Manage real-time meta updates for the players (i.e. location, weather, time, duration, etc.)
  5. Build and run battles in our "combat arena"

Players can...

  1. Get help planning for a game session with a player version of the previous #1
  2. Manage their character in a much easier way via Nurl simplifying the sheet and rules to be easier to understand
  3. See the public "Contacts" the GM has revealed
  4. See group level information (health, battles, etc.)
  5. Create a personalized dashboard of game-specific widgets to use during game-play

Groups can...

  1. Contribute to public notes (like the GM notes, except available to everyone)
  2. Have a group chat where they can ask Nurl game specific questions instead of stopping the flow of the game (non-cheating parameters built in)

Users can...

  1. Adjust accessibility settings to account for being colorblind, on the spectrum, or having ADHD (probably a later release since this one is more difficult).
  2. Have many groups to switch between - say one group plays dnd, the other pathfinder
  3. Translate characters from one game to another - say you really love your druid in dnd and want to translate that into pathfinder for you second group

...so much more. We still have a lot of work to do but it is all coming together. I hope you can at least see the vision of where we are headed and give Nurl a shot in the future.

If not, I still appreciate you and have enjoyed the conversation.

  • Casey Baggz, Founder & CEO (life-long GM)
[โ€“] that_nurl_d00d@ttrpg.network 3 points 1 year ago (2 children)

It's a TTRPG OS-level app to enhance your IRL/hybrid game sessions (not a VTT). We bring all the tools you need into a single place and simplify the rules/information of the game you are playing. It helps make the game easier for all players (GM & Players - experienced or new) and inclusive (i.e. colorblind, Austism, ADHD, etc.).

We will be launching v1 soon - but today you can join the waitlist on the website - the site is pretty outdated but we will be updating it soon with a new design.

Nurl is also meant to be game agnostic with features that will also create a platform for publishers/writers to add their own systems. v1 will include support for dnd5e (not 2025 yet), Shiver, Thirsty Sword Lesbians, Nightfell, and Shadow scar (RPG day game).

Thanks for the help! I'll ship those updates today.

Oh, good idea! Going to work on adjusting that and validate.

I appreciate the attention to detail! The AC feature is still in development and I am currently working on figuring out the consistency part because the data on the DDB side is actually inaccurate (unfortunately). For example, this same character in DDB somehow has a "+27" attributing to their HP from CON which in no way matches the actual CON breakdown. Even Foundry is having to adjust some data points around AC. So, it has been a quite the revealing experience building out this feature. It's totally random too which makes it even harder to find the data loop-holes.

On the gold side, we are purposefully displaying it in a format that it more familiar to people but will have the breakdown of each item if you click the "manage" button. We are using the same D&D conversion rate which is uses GP as the baseline valuation (i.e. 1 pp = 10 gp).

On this missing skills side, in this preview we are indeed hiding the skills and proficiencies but we do show those once you save the character (you can see in our screen shot on the website). However, what I'm hearing from that feedback is that you would find it more valuable to also include that in this preview as well?

I definitely appreciate all the points you bring up and will take everything into consideration on adjusting where we can before we launch.

[โ€“] that_nurl_d00d@ttrpg.network 2 points 2 years ago (2 children)

Thanks for the great feedback. I'll do my best to figure out how to make that part easier to read taking in your idea as a starting point.

 

Sup, everyone? We are finally getting close to release and wanted to show off how you can convert your D&D Beyond character into Nurl with a single URL copy/paste. We deconstruct all the data and present it in a way that is much easier to understand for new players. For experienced players, it removes the cognitive complexity of the overwhelmingly large amount of data presented. This means your brain uses less energy reading the sheet so you can instead devote that to role playing!

This is the "out of battle" sheet preview which is just a teaser on other things the app does with the character sheet data for you.

Check out this 20 second video preview

If you like where we are going you can sign up for early access on our website

This is amazing. โœจ

 

Hello everyone! My name is Casey Baggz and I'm the Founder and CEO of a new app that makes playing tabletop role-play games easy. Even more so, it makes playing games more accessible than ever before in the history of tabletop role-play games.

As someone who is on the spectrum and colorblind (whoops), it has been a passion of mine to build a tool that helps improve the learning, playing, or running experience for people who have disabilities.

Allow me to provide some context around our mission and how we are achieving a new level of accessibility to make playing more inclusive than ever before:

The app itself is game agnostic. We deconstruct the rules and everything else that makes learning, playing, or running games hard and present it in a holistic and conversational way. Likewise, we bring all the tools you need for IRL/hybrid game sessions into one place and enhance them with TTRPG specific features which you simply can't get out of using Discord, Notion, etc.

On the accessibility side the app will have specific user settings that will change the entire experience to meet you were you are at regarding your disability. For example, if you are someone who is on the spectrum - you can put in your exact score and we will reconfigure all the communication in the app to provide a better experience that aligns more consistently with how your brain naturally functions. This includes interpreting rules, spells, building characters - everything.

Out of the box - we have the current standards in place:

  • 100% accessibility score
  • Colorblind friendly for protonopians (red/green)
  • Autism support (mentioned above)

Our next roadmap items incudes:

  • ADHD support
  • Support for recording audio sessions for a historical recap

This is just the beginning of what we are doing. If you are interested in learning more you can go to: https://nurl.website/

We plan on releasing around May 6th for people who have joined the waitlist. I really appreciate this community and hope to bridge the gap of technology and TTRPG so everyone can enjoy playing games equally.

 

I've noticed a big gap in the Epic game session realm when it comes to good tools for enhancing the gameplay. I've seen attempts, but nothing on the level of what it could be.

This past weekend, I was a part of an Epic session and validated a feature set on the app I'm building which resulted in a response of "This is perfect" from everyone that night (including the admins running the Epic).

When it comes to Epics, an easy way to ensure everyone is having fun is to keep the interactivity of all groups high. Secondly, make something positive out of the negative situations. For example, there was a feature we added this weekend to which if someone failed a task, they had to donate X dollars to a charity that was the focus for the event itself. I found this was a really fun way to enhance the game play to make something positive out of negative situations. Basically, people were still having fun rather than getting upset because it resulted in philanthropy. Obviously, anyone could also donate at anytime - but you get the gist. More smiles and laughter than disgruntled faces.

This is one of many examples I see that works really well. Additionally, I'm happy to announce that r/nurl will support Epic game sessions in our upcoming release which you can read about on our blog.

If you are interested in were we are going and the vision to make playing TTRPG easy for everyone (including people on the spectrum or ADHD), you can join the waitlist and get early access to the app before we publicly launch: https://nurl.website

I hope this brought some "inspiration" to all the DM of DM's that love hosting Epic game sessions and happy adventuring!

Hello! Yes, I am looking for a Co-Founder who will be the functioning CTO, similar to myself being the Founder & CEO. These are not paid positions yet (equity only) but we are close to getting funding - so they will be soon. Since it's just me, trying to stay ahead of the curve for anyone qualified and ready.

[โ€“] that_nurl_d00d@ttrpg.network 1 points 2 years ago (1 children)

Thank you so much for this question Obituary! From my perspective it's not so much about looking up rules not being holistic - rather a blocker to a game session and potentially to the game itself (i.e. some rules are very abstract and require X level of experience...which even then is not reliable). Thus, Nurl instead helps to try and streamline that experience when it needs to happen, doing so in a way that a 13 year old can understand. Of course, it's opt in, so you don't have to use that feature - but speaking from experience (I'm a GM with a hybrid group of 6 players. All are new except one who has been playing for 20 years), it has been an invaluable resource in our group.

The holistic nature being more around character sheets and other tools you need to play a game.

 

Hello everyone!

My name is Casey Baggz and I'm the Founder & CEO of Nurl a new app that uses advance algorithms to deconstruct the rules, player sheets (and everything else that makes TTRPGs hard for players and GMs) and presents it in a holistic and conversational way. Likewise, we also add in realtime notes & chat (similar to Notion and Slack/Discord) and combine it with an extension library so you can have all the tools you need in one magical place.

I've been working hard to make sure we ship in less than 10 weeks and so far have received a perfect-score feedback from all players/gms we have user tested with ranging from 13-50 year olds who have played anywhere from "being curious" to 20 year vets.

Today, the waitlist is officially open and if you join you will get access to the app before the general public. I'm currently a GM and started as a player and built Nurl because I have yet to find a good solution for a tool that helps streamline the game in an elegant way that works with IRL/hybrid sessions (i.e. it's not a VTT).

As a game master, there is so much time and improve you need to have to deliver great sessions. As a player (new or experienced) character sheets and rules can be extremely overwhelming, intimidating, and confusing.

Today, I can confidently say that Nurl will help remove that burden and enhance your games so you can spend more time focusing on the story vs. planning.

If you are interested, you can join the waitlist at: https://nurl.website

7
submitted 2 years ago* (last edited 2 years ago) by that_nurl_d00d@ttrpg.network to c/dndnext@ttrpg.network
 

Hello everyone!

My name is Casey Baggz and I'm the Founder & CEO of Nurl a new app that uses advance algorithms to deconstruct the rules, player sheets (and everything else that makes TTRPGs hard for players and GMs) and presents it in a holistic and conversational way. Likewise, we also add in realtime notes & chat (similar to Notion and Slack/Discord) and combine it with an extension library so you can have all the tools you need in one magical place.

I've been working hard to make sure we ship in less than 10 weeks and so far have received a perfect-score feedback from all players/gms we have user tested with ranging from 13-50 year olds who have played anywhere from "being curious" to 20 year vets.

Today, the waitlist is officially open and if you join you will get access to the app before the general public. I'm currently a GM and started as a player and built Nurl because I have yet to find a good solution for a tool that helps streamline the game in an elegant way that works with IRL/hybrid sessions (i.e. it's not a VTT).

As a game master, there is so much time and improve you need to have to deliver great sessions. As a player (new or experienced) character sheets and rules can be extremely overwhelming, intimidating, and confusing.

Today, I can confidently say that Nurl will help remove that burden and enhance your games so you can spend more time focusing on the story vs. planning.

If you are interested, you can join the waitlist at https://nurl.website

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