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submitted 1 year ago by silent_g@beehaw.org to c/writing@beehaw.org

Many times when writing, I get a very specific image in my head of the way I want something to look, or the way I want something to move. Particularly with actions where objects are moving in a very specific way, I want to describe them accurately so that most readers would see the same thing that I'm seeing in my head. The problem is, I don't want to come off as sounding too technical (the object slid along its Z axis and suddenly stopped and rotated 45 degrees on its Y axis), and I also don't want to be so vague that a later sentence contradicts what they were seeing in their head.

Is this just a psychological thing that I need to get over and stop worrying about, and just write to the best of my ability and edit when I hear critiques/comments from readers, or is it a skill that I need to improve?

[-] silent_g@beehaw.org 1 points 1 year ago

That never made sense to me. X is the shape of two people hugging and O is the shape of pursed lips.

[-] silent_g@beehaw.org 2 points 1 year ago

You'll also be able to get those side quests done much faster after you get your horse.

[-] silent_g@beehaw.org 2 points 1 year ago

YES! This is actually how I finally learned how to cook. There was another cold area I was trying to get into, and looked up where to get warm clothing, and it said something like "You should already have the warm doublet from completing the hermit's cooking tutorial." and I was like "the what?"

[-] silent_g@beehaw.org 3 points 1 year ago

In that case, I don't think it's fair to describe yourself as someone who "doesn't care". I think when you say that you don't care, it can come off as not caring if someone is being a piece of shit towards your gay friends. "I don't care if you're gay" can sound like "I don't care if you get antagonized for being gay", and I think the fact that you would stand up for your gay friends shows that you do care that they are gay, you care that that is seen as something worth standing up for and protecting. Saying you don't care is minimizing the extent to which you do care.

[-] silent_g@beehaw.org 1 points 1 year ago

Seconding Oxenfree. It's one of the few multi-choice/multi-ending games where I was completely content with the ending I got, and didn't feel like the game ever lied to me or ripped me off for choosing the "wrong" thing. I had stayed away from it for so long because I wasn't ready to deal with choice anxiety that I get in a lot of games of that type, but for whatever reason, the game never made me feel like that.

[-] silent_g@beehaw.org 13 points 1 year ago

In Breath of the Wild, I never learned how to cook in the starting area. I completely bypassed the intended path up to the cold area and somehow climbed up the other side, and then just froze my ass off while eating a bunch of apples. I made it out of the starting area and I think I beat two of the divine beasts before I finally looked up how to cook. I knew the game had cooking, but I thought there would be some kind of cooking menu when you walk up to a cooking pot, I didn't realize you had to just hold items and then drop them in.

[-] silent_g@beehaw.org 1 points 1 year ago

I've heard that putting a bell and a bright, reflective collar on a cat can prevent them from hunting wildlife.
Does anyone know how true this is, or if doing so would negate some of the risks of having an outdoor cat?

silent_g

joined 1 year ago