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Rosen Bridge (www.youtube.com)
 

As regular listeners will know, our podcast usually includes a bit where we dive a little into the history of how a game came to be and who was involved with its creation. That part was missing from our recent Halloween Harry episode, and with good reason, because we got a chance to sit down with Halloween Harry creator John Passfield and hear it all from the man himself directly.

He brought his friend and long-time collaborator Pete Mullins along, who among other things helped with making the box art for Flight of the Amazon Queen, another game from the mind of John Passfield. Together they are working on a brand new Halloween Harry game that will be available in the near future.

https://www.dosgameclub.com/podcast/2025/12/ep111.mp3

[ download mp3 ] (73 mins, 84 MB)

Thanks to all who make this show possible, we couldn't do this without you!

RELEVANT LINKS:

* Various clips from Australian TV covering Halloween Harry and Zombie Wars back in the 90s on YouTube

* John Passfield's personal homepage and his game studio Red Sprite Studios together with Pete Mullins

* Archived copy of Apogee/3DRealms' legacy site which hosts the freeware release of Halloween Harry and Alien Carnage, the original page has sadly gone offline recently

* Download Flight of the Amazon Queen (freeware) at scummvm.org


From Episodes – DOS Game Club via this RSS feed

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Halloween Harry (www.dosgameclub.com)
 

We like to pick spooky games for October, as we feel it fits with the Halloween season and everything. Now we wouldn't say Halloween Harry (1993, developed by Interactive Binary Illusions and SubZero Software, published by Apogee) is particularly scary game. It does feature a lot of zombies. But more than anything it has "halloween" in the name, and that's all we need to be convinced to put this on the roster!

Hosts Martijn ("Tijn") and Florian ("rnlf") are joined by three veteran DGC members: Bjorn ("TigerQuoll"), Shawn ("DJ Hip") and DRS ("dr_st"). The first two guests are both from Australia, which is apt, because that's where Halloween Harry was developed, by John Passfield and his team. More on that in the next episode, in which we get to talk to John Passfield and his business partner Pete Mullins.

Enjoy!

https://www.dosgameclub.com/podcast/2025/12/ep110.mp3

[ download mp3 ] (96 mins, 111 MB)

Thanks to our producer Pix for helping to make the podcast happen, and thanks to DGC member Console for editing the audio.

Thanks to all who make this show possible, we couldn't do this without you!

RELEVANT LINKS:

* Archived copy of the Halloween Harry Webshrine, an old fan site

* John Passfield's personal homepage and his game studio Red Sprite Studios together with Pete Mullins

* LGR reviewed Halloween Harry on YouTube 12 years ago, and also covered its sequel Zombie Wars no less than 15 years ago

* Archived copy of Apogee/3DRealms' legacy site, the original has sadly gone offline recently

* Blog post about why Elvis Presley randomly showing up was considered absolutely hilarious in the 90s

* More Apogee in DGC episodes: 9 (Commander Keen), 16 (Duke Nukem 3D), 18 (Death Rally), 55 (Rise of the Triad), 65 (Raptor), 93 (Wolfenstein 3D) and 95 (Wacky Wheels)


From Episodes – DOS Game Club via this RSS feed

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Interchains (www.youtube.com)
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