nrdblkn

joined 3 years ago
[–] nrdblkn@mastodontech.de 2 points 23 hours ago

@AresIII
Could be caused by artifacts being unique items. Each artifact can only spawn once in a game. I haven't checked the code, but I can imagine that in your game every possible artifact was generated, and transmutation into a ring is some kind of fallback for this case.

[–] nrdblkn@mastodontech.de 3 points 3 weeks ago (2 children)

@00_Evan
What's the point, except locking yourself in for some undisturbed healing/recovery?

[–] nrdblkn@mastodontech.de 1 points 3 months ago (2 children)

@00_Evan
With the teardrop camera it is ok as only the high health part is a bit obscured.
It's probably just me being old-fashioned that I don't like cramming everything in the edges when today's displays are more than twice high as wide. I think there's plenty of room on top and sacrificing a few dozen pixels for a neat rectangular display is completely ok. Or even leaving the phone status bar visible.

Screenshot of a phone with rounded display edges and a teardrop camera hole on top center. The screen shows a game in fullscreen mode.

[–] nrdblkn@mastodontech.de 1 points 3 months ago* (last edited 3 months ago) (9 children)

@00_Evan
For me, the only difference between Fullscreen on/off seems to be that when off, the Android navigation bar appears at the bottom. On top nothing changes. Which is a pity, I preferred the black bar, so the game elements are fully visible. My phone has rounded display edges and a camera on top center which now obscures part of the health bar. (Fairphone 4, Android 13, SPD v3.2.4)

[–] nrdblkn@mastodontech.de 2 points 7 months ago (1 children)

@00_Evan
So they are kind of an armored statue, just not sitting in it's own chamber but wandering around?

[–] nrdblkn@mastodontech.de 1 points 9 months ago (1 children)

@CrayonRosary
And what is "water of awareness"? You mean the Well of Awareness?
@BlockVader

[–] nrdblkn@mastodontech.de 1 points 10 months ago (1 children)

@CrayonRosary
Turning gold into sth else is what the shop is for. 😁

[–] nrdblkn@mastodontech.de 1 points 11 months ago

@HopesBeyondTheSky
Good point, I think that is why I feel the tome recharges too slow. Compared for example to the Duelist, her weapon abilities recharge way faster, and she is not as dependent on them the way the Cleric depends on the Tome.
@janomike

[–] nrdblkn@mastodontech.de 1 points 11 months ago

@janomike

After a few games, my first impression is "wow, that one's difficult". I didn't make it past Tengu so far. Maybe the magic-centered mechanics are just not my thing (I usually play Huntress, sometimes Rogue, rarely others).

I feel the Cleric lacks thrown weapons (OK, Mage also has none, seems to be a pattern) and the Tome recharges too slow to really use it as a replacement for thrown weapons. (Duelist's special weapon abilities are much faster in recharging, for example.)

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