[-] nitrogenez@lemmy.world 2 points 10 months ago

brainwashing in action.

[-] nitrogenez@lemmy.world 4 points 10 months ago

fuck i really struggled to pronounce that even in my head, jesus.

[-] nitrogenez@lemmy.world 0 points 10 months ago

that's a kindergarten level of doing things. "uuuuuuugh you did that to me imma do the same for you uuuuuuugh". that's straight up pathetic.

[-] nitrogenez@lemmy.world 6 points 10 months ago* (last edited 10 months ago)

i'm typing really fast and sometimes my brain can't keep up with my muscle memory. and one time that played me badly. as i was once typing a command to remove a symlink from /usr/bin i actually hit enter on /usr/bin/, and my system froze, and only then i realised that my system is now defacto gone.

[-] nitrogenez@lemmy.world 5 points 10 months ago* (last edited 10 months ago)

is that edp

[-] nitrogenez@lemmy.world 6 points 10 months ago

he only gives a fuck about profits. improving teenagers well-being is against his rules as this only wastes his money. it's capitalism mates.

1
submitted 10 months ago* (last edited 10 months ago) by nitrogenez@lemmy.world to c/godot@programming.dev

I want to make an FPS controller that feels realistic, like when you move you really feel that your character has mass. In Unity I would've done that with RigidBody, but how do I do that in Godot 4.3.1 with CharacterBody3D? I know that RigidBody3D is not suitable for character controllers. May anyone show me the direction in which I shall dig?

[-] nitrogenez@lemmy.world 13 points 10 months ago

netbsd is just chilling somewhere in the corner, left to rot alone :(

[-] nitrogenez@lemmy.world 35 points 10 months ago

my opinion is:... it's obvious. it's microsoft. they do everything to make profit, AI included.

[-] nitrogenez@lemmy.world 1 points 10 months ago

hey, we're not all like that.

[-] nitrogenez@lemmy.world 3 points 1 year ago

Leave the poor cat alone.

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nitrogenez

joined 1 year ago