It was a good decision. It was also smart of them to review the initial 100 planet goal to add some much needed context
You have the option to buy most ships with real money, but the general cycle is about 6 months after release into the persistent universe the ships are purchasable with in-game money. The only reason to spend real money on SC is if you can't wait those 6 months, want to support development, or don't want to bother with in-game money for whatever reason. There are some exception ships though.
As for the detail, there are big differences between SC and ED. For one, SC ships have completely modeled interiors since the intended gameplay is for you to manually board your ship from outside. ED has no ship interiors as far as I know, just cockpits and exteriors, no matter how big the ship is. SC also has more ships than ED even excluding all the SC ship variants, ground vehicles, and ships that don't do Quantum jumps, the frame shift equivalent of ED.
Alpha and beta aren't really the same though. Alpha is meant to be unstable and feature incomplete while beta is supposed to be simply missing polish. For Alpha reviews to have real value they need to provide that context. Otherwise, it's just an exercise for the reviewer
This will be of zero help to you if your registrar isn't Porkbun, but I've recently stopped using DuckDNS in lieu of this.
What was Bell's reasoning in blaming the government?
Glad they're finally starting to combine services for fewer docker containers
Not all equations have a solution right away. PEMDAS, or BEDMAS as I was taught, helps you navigate these novel equations. It's a natural way to think when exploring problems outside of a textbook.
Hell yea, the porcelain rodeo is the part I look forward to
I always found "slow" travel in Bethesda games very dull including in Starfield, at least when the game lets you slow travel. In contrast, travel in Star Citizen is very "slow", but I never get tired of it because it's so perfectly designed for space sim lovers. There's so much detail in the ships I never get bored just looking around, there's always something to adjust among ship systems, and if you're in a multi-minute qt jump you can literally just get up from the pilot seat and go somewhere else in your ship to do something other than wait.
"Sprint" is a project management term that describes a focused effort on specific goals, not extra work. It could have been extra work for them, but it would be unrelated to the fact that it was a Sprint.
This is true if you're betting everything you have. By not having shrinking bets after losses you can tap into the net gains. Compare 1 win followed by 1 loss with $100 start:
Win is $100+$80 = $180
Loss is $180-$90 = $90
Compare with fixed bets of $50 with bank of $100:
Win is $100+$40 = $140
Loss is $140-$25 = $115
That person that is kind of lacking in social skills, still weirdly opinionated about really specific things, doesn't care enough about their appearance for how old they are, and several other holdovers from being a nerdy high school shut in, but is very slowly becoming better. They're trying to understand how to have more flexible conversations with people, figuring out a clothing style that works for them, and just doing some general growing up. They're still kind of hard to be around, but you can tell they've made progress and that's all you can really ask of them.