For real, the world of Linux gaming owes a lot to Valve and to Proton's contributors. The last five years have taken gaming on Linux from a fiddly nightmare to, in many cases, performance as good as native. There has never been a better time to run Linux as your primary operating system.
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Hopefully no credible Fediverse platform actually federates with their trojan horse. If we let Zuck, or anyone like him, become a major player in the ActivityPub world, pretty soon we're going to end up right back where we started.
I'd be fine paying Google for YouTube Premium if I could use it without being logged in. I'd take an access key for anonymous ad-free viewing for $20 a month. But Google is never going to offer that because the data-harvesting is the whole point of YouTube to them. Google is a data-slurping company with an advertising division that dabbles in video, search and phones as side hustles.
In any case, if they really do crack down on adblockers, there are always other methods of watching their videos ad-free, and if I really like a creator, I'll subscribe to their Patreon or watch them on Nebula.
Possibly, now that we have much tighter integration between different chips using die-to-die interconnects like Apple's "UltraFusion" and AMD's "Infinity Fabric" to avoid the latency and microstutter issues that came with old-fashioned multi-GPU cards like the GTX 690 and Radeon HD 7990 XT.
As long as software can make proper use of the multiple processing units, I think multi-GPU cards have a chance to make a comeback... at least if anyone can actually afford the bloody things. Frankly, GPU pricing is a bit fucked at the moment even before we consider the idea of cards with multiple dies.
To be fair, a lot of these are accurate, or at least were at the time.
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Multi-GPU just never caught on. There's a reason you don't see even the most hardcore gaming machines running SLI today.
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The Wii's novelty wore off fairly quickly (about the time Kinect happened), and it didn't have much of a lasting impact on the gaming industry once mobile gaming slurped up the casual market.
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Spore is largely forgotten, despite the enormous hype it had before release. It's kind of the Avatar of video games.
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It took years for 64-bit to become relevant to the average user (and hell, there are still devices being sold with only 4GB of memory even today!). Plenty of Core 2 Duo machines still shipped with 32-bit versions of Windows and people didn't notice or care because basically no apps average people cared about were 64-bit native back then and you were lucky to have more than 4GB in your entire machine, let alone need more than that for one program.
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Battlestar Galactica (2003) fell off sharply after season 2 and its ending was some of the most insulting back-to-nature religious tripe that has ever had the gall to label itself as science-fiction.
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Downloading movies over the internet ultimately fell between the cracks outside of piracy. Most people stream films and TV now, and people who want the extra quality tend to buy a Blu-Ray disc rather than download from iTunes (can you even still do that with modern shows?)
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I definitely know people who didn't get an HDTV until 4K screens hit the market, and people still buy standard-def DVDs. Hell, they're still outselling Blu-Rays close to 20 years later. Calling HD a dud is questionable, but it was definitely not seen as a must-have by the general public, partly because that shit was expensive back in 2008.
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The Eee PC and the other netbooks were only good when they were running a lightweight operating system like Linux or Windows XP. Once Windows 7 Starter became the operating system of choice for netbooks, the user experience fell of a cliff and people tired of them. Which is a shame, because I love little devices like UMPCs.
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The original iPhone was really limited for 2007. No third-party applications, no 3G support, no voice memos, you could only get it on a single carrier... the iPhone family did make a huge impact in the long run, but it wasn't until the 3GS that it was a true competitor to something like a Symbian device.
The only entry on this list that's really off the mark is Facebook, which even at the time was quickly reshaping the world. And I say that as someone who hates Zuck's guts and has proudly never had a Facebook account.
Yeah, I've been watching the mobile Linux space with interest but it's definitely not in a place yet where I would consider using it as anything more than a novelty. The PinePhone is a neat little piece of hardware but no way it can replace my LineageOS phone right now.
I have mixed feelings about the iPhone. On one hand, the device itself was very sleek for the time and its touch-driven, easy-to-use interface was a revelation for 2007. On the other hand, it was the harbinger of the locked-down, walled-garden hellscape that is the modern tech industry, and its success paved the way for horrors like Windows 8/10/11 and the modern Mac OS which gets very testy if you try running app that hasn't been notarised by Apple.
At this point it's just a countdown until Google winds down AOSP altogether and takes its whole mobile OS proprietary.
Looks like they're holding out big hopes for July 1st to be the platform's big resurgence, and that everything will calm down once they throw the switch on API access. Sure, let us know how that works out for you, Digg 5.0.
Every time I think about smartwatches, I just think about how much I miss Pebble. I loved my Steel and Time Steel, and was bummed that the company failed before the Time Steel 2 happened.
Seconding Liferea.