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submitted 2 weeks ago by gulia@mastodon.social to c/cpp@lemmy.ml

Hi there! Thanks everyone who could join us on the previous talk on parsing C++.

I’m happy to announce a new talk!

In this talk on the С++ semantics, we will take a look at symbols and name resolution. We will discuss different kinds of lookups, scope importing, overload resolution, as well as templates and their specifics.

Date: November 06, 2024, 12:00 PM UTC+1

I invite all C++ enthusiasts to join! - https://pvs-studio.com/en/webinar/

@cpp @cppguide @programming_discussions @cplusplus @cplusplus@allforall.network

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submitted 1 month ago by gulia@mastodon.social to c/cpp@lemmy.ml

PVS-Studio on CppCast: Exploring the World of C++ Parsing and Analysis

Yuri Minaev, the C++ static analyzer architect at PVS-Studio, joins CppCast to talk about static analysis and how PVS-Studio helps develop software.

https://pvs-studio.com/en/blog/video/11127/?utm_source=website&utm_medium=mastodon&utm_campaign=podcast&utm_content=ccpcast

@cpp

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C++ VS Rust (mastodon.social)
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submitted 1 month ago* (last edited 1 month ago) by gulia@mastodon.social to c/csharp@programming.dev
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submitted 1 year ago* (last edited 1 year ago) by gulia@mastodon.social to c/cpp@programming.dev

Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made, though?

What bugs does SDL have? And what Sam Lantinga says about it?

https://pvs-studio.com/en/blog/posts/cpp/1081/

@cppguide
@cpp
@c_discussions

gulia

joined 1 year ago