[-] chemical_cutthroat@lemmy.world 21 points 9 hours ago

They didn't sleep inside, they camped out in the fields. They were all super chill about everything, and if there was ever a problem with any of them, I never heard about it.

[-] chemical_cutthroat@lemmy.world 13 points 14 hours ago

My yard guy only charges $45 but I tip $15 on top. Still a great deal. I don't have the energy for that shit after work.

[-] chemical_cutthroat@lemmy.world 63 points 15 hours ago

My grandparents lived on the trail. They would bring the hikers in and cook them dinner and let them take showers. It was a different time back then, but I remember sharing Sunday dinner with a lot of strangers.

You could very well be right, I haven't read the full suit or done a lot of research on it, so I'm just going off the scraps I've read. I did check out isthereanydeal to look at price differences between Steam and Epic on some major titles, and all of them had even pricing. I don't have a huge sample size, so if you want to look for some that have different prices, I'd be interested to see how much difference there is, and if, say, the lowest price on Epic has had a Steam sale after it where the game was priced higher on Steam.

[-] chemical_cutthroat@lemmy.world 10 points 1 day ago* (last edited 1 day ago)

It wouldn't make them available to more people, it would make deeper sales available to certain storefronts. Right now, Valve says that if you want to do business with them, and you offer a discount on another storefront, that same discount must be reflected in the Steam price when it sold for a discount on Steam. What the lawsuit says is that Publishers should be allowed to publish whatever discount they want on whatever site they want. That sounds like a better deal to consumers, but what it does is open the door for anti-competitive loss-leaders.

It's the same strategy that companies like Wal-Mart have employed to gain marketshare. They come in, sell everything at a loss to drive out competition, and then raise the prices to the same price the competition was charging. They haven't given the consumers a better option, they've only ensured that they don't have another choice. If you look at Valve and you look at Epic, you can easily see who has the deeper pockets: Valve is worth a little over $3 Billion from what I can tell, while Epic is worth over $40 Billion. If Epic wants to sell at a loss to drive Steam out of business, they can, easily. As a matter of fact, they've already tried this by offering the free weekly games that they do.

I'd wager that if this goes through and Steam loses, we'll see that free weekly game go away, and then large doorbuster sales of everything on the site just to undercut every steam sale as it happens. Where are you gonna buy that new game at? Steam where it's full price, or Epic where it's half price? What about the Steam Winter Sale? Will you buy the game for 80% off, or go over to Epic offering it at 90% off with a $10 coupon for another game on the site? Pretty soon you'll only be shopping on Epic, and once Steam is gone, Epic can charge whatever they want. It's the long game. They don't need to be profitable today. They just need to show their shareholders the path.

It's actually kinda the opposite. It's claiming that Valve makes deals with publishers that use Steam forcing them to maintain price parity with other storefronts. So, if you want to discount a game on something like Fanatical, you'd have to run the same discount on Steam, you can't just have one or the other. I don't want to put on the ol' tin foil hat, but it reeks of Epic. Epic wants to run cheap sales through their storefront that Steam won't get, so they can pull users away from Steam. If they both have the same discounts, then Epic can't get the upper hand. That is complete conjecture on my part, but it fits with Epic's shit strategies. Instead of making something that brings people to them, they want to kill off the competition through anti-competitive practices. It's the same thing they are doing by signing exclusivity contracts with third-party developers.

CSI: YMCA trying to crack the case of who pissed in the pool, again.

Not surprising. Doesn't make it less of a bad idea.

[-] chemical_cutthroat@lemmy.world 10 points 2 days ago

Well, just feed it to the cat.

[-] chemical_cutthroat@lemmy.world 56 points 2 days ago

It didn't tank this morning. It's been going downhill for exactly a month.

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Oregon Zoo Bun Alert! (www.youtube.com)
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Think about all of the things he has seen, all of the worlds he has explored, all of the green women he has slept with, and when he is faced with death, it shocks even him, to the extent that all he can say is, "Oh, my." I'm not sure how popular this scene is among the Star Trek Zeitgeist, but I imagine it's probably hated. I, however, love it. Feel free to tell me how I'm wrong in the comments.

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submitted 10 months ago* (last edited 10 months ago) by chemical_cutthroat@lemmy.world to c/linux_gaming@lemmy.world

I have a Steam Deck, and I love it. It can handle 90% of my library, and it's always improving.

I decided to try out a linux distro for my OS, because the biggest drawback has always been the hoops that I had to jump through to get games up and running. I went for Pop OS, since that seemed to be natively friendly with NVidia, and the lowest barrier for entry. However, in Steam, I see that there is a much more limited selection of games compatible with my system. Is there a way around that, to get the same selection as my Steam Deck? Or is it this way because the Steam Deck is a singular platform that is developed for based on specific architecture?

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"It's time we grow up," says former moderator of jailbait subreddit.

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chemical_cutthroat

joined 1 year ago