Ooh, this looks great... thanks for sharing! Maybe it will finally rip my excel spreadsheets from out of my hands 😂

Non American here... You have my thanks!

24

Always love when a new Good Blood video hits. This one is a great deep dive onto the design philosophy behind the Zelda series and the team's struggle to hit the right balance between freedom and guided play.

Hard pass from me. Absolutely loved the game but those "git gud" levels were the absolute worst and dragged down the experience for me.

"Look at meeeeeee" has lived in my head rent free since I first saw this.

[-] bungle_in_the_jungle@lemmy.world 72 points 2 months ago

Yeah I'll believe it when I bloody see it.

[-] bungle_in_the_jungle@lemmy.world 79 points 6 months ago

Stardew Valley by a long shot.

Hollow Knight is up there too.

[-] bungle_in_the_jungle@lemmy.world 92 points 8 months ago

Lol. They have absolutely 0 confidence in the game otherwise they'd be sending these codes out no problem.

[-] bungle_in_the_jungle@lemmy.world 43 points 8 months ago

Python seems to be a staple for as long as I can remember and it looks like it's still gonna be going strong for a good while yet!

I'm thinking of taking the dive and finally learning it myself soon.

[-] bungle_in_the_jungle@lemmy.world 54 points 8 months ago

... And what would that number be if you filtered out all the crappy shovelware?

[-] bungle_in_the_jungle@lemmy.world 85 points 10 months ago

Man. Bloody corporates. You can bet your ass it won't be any of the higher ups being let go.

[-] bungle_in_the_jungle@lemmy.world 69 points 11 months ago

Man, how about you rather try to not make the game an insufferable grind fest. I love the gameplay so much, but each time I decide to log back in and give it another go it doesn't take long before that fun layer is peeled back and I see the grind lurking underneath.

253

Can't just be me, can it? Currently 0 for 3 on interviews because I can't seem to get past the technical interview/test. Usually because of some crazy complicated algorithm question that's never been relevant to anything I've ever had to do on the job in all my years coding.

Also, while I'm ranting: screw the usual non-answer when given feedback.

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bungle_in_the_jungle

joined 1 year ago