bittertears

joined 3 days ago
[โ€“] bittertears@lemmy.world 1 points 3 days ago (1 children)

In fact, you seem to be describing this particular game, it really does have this, it's one of the endings

[โ€“] bittertears@lemmy.world 1 points 3 days ago (3 children)

It's a similar story here, only you turn into a cockroach only at the end ๐Ÿ˜„ But overall, no, I don't know.

 

Nowhere (Devalley Entertainment, 2007) is a psychological survival horror that ran on old keypad phones. Two parallel worlds, two characters, and honestly pretty unsettling for something that fit on a Nokia. Mostly I just want to get it in front of people who've never even heard of it.

The thing is, the original couldn't show Cyrillic and Western letters at the same time, so it never really got translated. So I ended up making two things, a mod and an editor.

The mod:

  • re-encoded everything to UTF-8, so it's 6 languages in one jar now (EN/DE/IT/PL/PT/RU), switchable in-game
  • parallax fog it didn't have before
  • hardcore mode, enemies get 3x HP
  • speed control per save, helps a lot on slower emulators

The editor (Windows):

  • visual editor for text and dialogue, with avatar preview and CP1251/UTF-8
  • tile map editor with a brush, palette, resize
  • zone editor for collisions, warps, entity spawns, events
  • sprite sheet viewer with PNG export/import
  • palette editor (16 colors) with live preview
  • reference text for all 6 languages built in, so you can add your own without diving into hex

You can play it right in the browser, or grab the jar for J2ME Loader or KEmulator. The editor and a video on how to translate are on the same page:

https://bittertears.itch.io/nowhere

https://github.com/bittertears/NOWHERE_EDITOR

https://www.youtube.com/watch?v=MJPq5GX_sK8&t=29s

Anyway, hope someone here digs it.