[-] asal@lemmy.world 19 points 9 months ago

I know this is not an answer to your question, but I’ve found everything to be immensely easier with a second drive. I’ve screwed my pooch before!

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submitted 1 year ago by asal@lemmy.world to c/rust@lemmy.ml
[-] asal@lemmy.world 2 points 1 year ago

I don’t know a ton of people who write Rust regularly, but most people at least somewhat familiar with it love the idea of the language.

Though of course actually using the language is a different story, as the compiler can be intimidating.

[-] asal@lemmy.world 3 points 1 year ago

Great insight. Thank you.

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submitted 1 year ago by asal@lemmy.world to c/guildwars2@lemmy.wtf

Basically the title.

Long time player who mostly does casual open world content. Celestial gear can be pretty fun for open world content, and I like the of having only one set of armour per character. Though I believe the fact that celestial armour has toughness somewhat negates its usefulness in endgame content?

This is mostly on the context of a celestial firebrand.

Thanks for any insight!

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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world

Looks like an email went out from Frost Giant including a survey you can partake in to increase your chances of being selected for the August invite wave.

[-] asal@lemmy.world 28 points 1 year ago

Poaching Twitter employees and stealing “trade secrets”.

Because you know, it has nothing to do with the fact that Threads is basically just Instagram with no pictures.

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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world
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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world
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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world

I recently had a conversation with a long time RTS fan who made the remark that Stormgate will live and die by the pro scene adoption, and that if the game isn't a spectacle at the highest level, they're in trouble. The example he somewhat jokingly gave was that if TLO can make it through a premier tournament, there are problems (lol).

While I don't fully agree, it did raise an interesting point in the "spectacular" nature of what professional RTS can be. Many times while watching professional SC2 I have been in awe at the sheer speed and control at which some players are able to execute. It's a beautiful dance at speeds I cannot comprehend.

On the flip side, I've personally found that I am quite simply not fast enough to play SC2 at the level my brain wants too. There can be a lot going on, and attempting to keep up can be a frustrating experience at times. In general, I prefer watching SC2 to playing it.

Coming back to Stormgate, I'm all for a more approachable game that doesn't require the same level of (sometimes inhuman) speed and precision. I want a game that's fun, approachable, while still offering enough room to challenge myself.

I'd love to have it both ways. A game that inspires awe when played at the highest level, while still being approachable and fun. I'm not sure it's possible, but I'm hoping the game can strike a middle ground between the two.

[-] asal@lemmy.world 1 points 1 year ago

Another vote for Gruvbox. I use it on everything I can. Nice and easy on the eyes.

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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world
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submitted 1 year ago by asal@lemmy.world to c/stormgate@lemmy.world

Looks like it's an updated version from the gameplay reveal.

Animations are pretty neat (especially the footprints).

asal

joined 1 year ago