[-] Zapp@beehaw.org 4 points 1 year ago

We generally put this kind of thing into a chat window and have people 'thumbs up' the ones they want to vote for. It's not elegant, but it's quick and gets the job done.

[-] Zapp@beehaw.org 4 points 1 year ago

Don't make me point to the sign with people standing on boxes in front of a fence.

This should be very easily solved with matchmaking lobby settings.

Anyway, most accessibility settings are either something every competitive player should be using anyway (reasonable color contrast settings, HUD tweaks for clarity) or things that only people who need them despately would ever use (remapping all buttons to be able to play using only a stick in the players mouth, because they have no hands).

This seems to me like a total non-issue. And in the very few cases it is, the ranked lobbies can just diable that setting.

The backlash was probably because for you and I a harmed pvp experience is a "could happen" while for a bunch of gamers the lack of accessibility is a daily undeniable part of their reality. For some people, games are a critical sanity-saving retreat from the rest of their life. Let's let them have their tweaks outside of ranked play.

[-] Zapp@beehaw.org 5 points 1 year ago

Accessibility feature enabled: "You can just kill this escort quest NPC and go enjoy the rest of the game."

[-] Zapp@beehaw.org 9 points 1 year ago* (last edited 1 year ago)

Nah. Oracle is trying to pivot from "people noticed we hate humans" into "Like Microsoft, we embrace open source now". I'm glad to see it, but also very skeptical that it represents a long term change.

Edit: Oracle's stance on basic accessibility seemed really bad, to me, for a long time. I don't actually think they hate humans...probably.

[-] Zapp@beehaw.org 9 points 1 year ago

Except Oracle didn't create either of those, Sun Microsystems did. Oracle bought Sun, and then made both products worse.

[-] Zapp@beehaw.org 5 points 1 year ago

I've found diving deep into retrogames is great for my similar situation.

Games from the 80s, 90s and even some from the 00s are often designed to be played in much shorter play sessions.

[-] Zapp@beehaw.org 6 points 1 year ago

Marvel: Can we just keep churning out the same formula every year and just keep printing money endlessly?

Me: Yes, if you pay your staff equitably.

[-] Zapp@beehaw.org 4 points 1 year ago

As a current Switch owner deciding what to pick up next time I spring for a new system, the lack of anything portable from Microsoft and Sony is kinda wild to me.

[-] Zapp@beehaw.org 4 points 1 year ago

I like to play though GunStar Heroes (a terrific Contra style bullet hell) with a self inflicted "melee attacks only" rule.

The fact that it's possible is one of the cool things about the game.

[-] Zapp@beehaw.org 9 points 1 year ago

I'm guessing that skill with Cascading Style Sheets is considered wasted time and effort at X, much like media relations, accessibility, and microservices.

[-] Zapp@beehaw.org 7 points 1 year ago

I'm getting sidetracked here, but I want to give my support of McD's turning every possible life event Grimace can have into to a new marketing event, so long as each comes with a new Gameboy color game.

[-] Zapp@beehaw.org 25 points 1 year ago

"We’re here for you and we know that being 35 is really really really old, whether you’re willing to admit it or not."

I feel seen.

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Zapp

joined 1 year ago