@panchzila @PopOfAfrica pretty much sounds like when I was addicted to Ever quest and didn't care for offline games.
@lobut @itmightbethew ya, cold take actually turned me on to the escapists as a brand rather than just a ZP fan. Was my favorite show they had.
@JDPoZ @HobbitFoot there is definitely talk that RTS split into moba and 'grand strategy'/4x games. That most gamers fell into one of those camps and moved on from the genre.
I remember seeing some new RTS games at PAX east a number of years ago, and it always just felt like worse starcraft to me. Almost all of them feel that way to me.
@Dark_Arc weirdly all my old consoles and games work. I've definitely made more e-waste from PC and upgrades over the years than consoles. (let's not talk about phones...)
@ampersandrew @UrLogicFails okay but how is Nintendo worse than other companies in that regard? Is microsoft or Sony better at the preservation than them in some way I don't understand? Are they better companies to support in that metric?
As for the kid thing, they don't really get much pick in the matter of what game I let them try yet. It's just that I can't FIND any games outside of Nintendos stuff that is quality and fun for the family. It's mostly poor quality IP tie ins. I've looked!
@ampersandrew @UrLogicFails better is subjective for sure. But if you got a list of better games I can play with my 5 year old, I'm honestly all ears. So far nothing is beating Mario Odyssey and Pokémon Eevee.
Preservation wise and business practice wise I'm also not sure of anyone is 'good', but I'd again be more than happy to be better educated on the subject.
@ampersandrew @UrLogicFails worst thing I could think of would be yearly bland releases barely worth playing and gutting the innovation they bring.
It's not like every release is brilliant or great (looking at you pokemon violet/scarlet), but look at what happened to Blizzard pre and post acquisition.
@ampersandrew @UrLogicFails for better or worse Nintendo does things their own way. You can bet you'd see yearly mario kart releases if that IP belonged to anyone else, and I don't think that would be for the better.
@Pheonixdown @alyaza I had alot of fun doing a bares bones prototype of gravity lashing in 2d. Storm light is just ripe for all sorts of video game adaptations.
Definitely a project I wanna revisit someday.
@bijuice I recall when achievements were still kinda new and weird a little game called viva pinata. While it was a creative sandbox of sorts, the achievements essentially guided you to get 'everything' the game had to offer, and it ended up being one of the only 'monster catching' games I actually finished completely and loved.
I think that's probably the way to do it. Freedom to do what you want, but a guide to encourage you to do most of it.
@tal @Jimbo truly something special back in 09 or whenever it was released. The twist ending and mind screwy real end were super unexpected back then .
Today nothing really to write home about. It's all been done and built on already.