I too came in here thinking about outer wilds.
The controls are less realistic than you think, because they attempted to have the ship correct itself but it constantly fought me. I program spacecraft for a living, I know how the orbital mechanics and movement in 3D space works, and they made it super frustrating it made me rage quit the game for years. I only finished it because a close friend wanted me to experience the story.
For me, the story >!was the games weakest point. Putting together the history and the question of "what happened" was cool, but the dialogue was insufferable, I hated reading the story walls and having to string together the order things were said. Then to finally put everything together, get a half baked story about being marooned on effectively a desert island and it ends with a shrug and "yup, everyone died, you too"... Man fuck that.!<
Distributed vs centralized has no impact here. It's all about excess power across the entire grid.
Sure, the solar system I own generates a few kilowatts and if I'm home cooking or running AC, I use almost all of it. But if I'm not home, my AC is off, fridge isn't running at that moment, all of that power gets dumped onto the grid. My neighbor's down the street do the same thing, their next door neighbor, the houses all in my neighborhood, and across the entire city, we're all doing this. A hundred or thousand homes generating excess few kilowatts adds up to megawatts
Sure, the energy company pays a pittance for the energy I put onto the grid, but it's still payment. I'm not gonna put a dummy load on my house to not export power