[-] Jinxyface@kbin.social 14 points 9 months ago

That concept immediately makes me think of the card game Fluxx.

[-] Jinxyface@kbin.social 30 points 9 months ago* (last edited 9 months ago)

Because in an industry dominated by yearly rehashed minimum viable products like CoD or AC or Battlefield or the plethora of lootbox infested live services meant to fuck your wallet for easy quick RoI for shareholders, Kojima spends time and resources creating new, novel ideas and taking the artistic medium (yes, games are art despite what capital G Gamers want to say) to new and exciting and interesting places.

This is why Hideo Kojima, Yoko Taro, Fumito Ueda, Hideaki Itsuno, Keiichiro Toyama, Eric Barone, Terry Cavanagh, David Szymanski (etc etc etc, I could go on) all get name recognition.

People always SAY they want games to expand and try new things/don't want the same game every year, but then when someone actually tries, the games get panned as "gimmicky" or "niche" or "pretentious" "pixel graphics indie garbage" or some other flavor of the month phrase gamers use to instantly discredit something that doesn't immediately and specifically cater to every single one of their preconceived demands on what a "game" is and/or should be.

[-] Jinxyface@kbin.social 8 points 9 months ago

Good riddance. E3 offered nothing over just watching trailers on YT except for the multiple hours of advertisements and marketing pushed throughout the convention.

[-] Jinxyface@kbin.social 4 points 10 months ago

LotR MMO in the works, but they also made New World and Crucible

[-] Jinxyface@kbin.social 6 points 11 months ago

$25 for a ~4 hour or so experience might not be most people's cup of tea if they solely base things off of "dollar per hour" ratios (which I think is an insane way to judge a game's worthiness)

However, Jusant was a great game. The varied locations, the music, the little twists on the climbing gameplay, spelunking into little hidden caverns to find shrines and story tidbits of the people's lives before. It was absolutely worth my time. If people stopped worrying about dollar per hour ratiols or graphics or other random arbitrary things that don't really mean anything in terms of a game's quality, games like this would probably score a lot more recognition in the industry

[-] Jinxyface@kbin.social 4 points 11 months ago

It's impressive how they managed to stumble right out of the gate.

Is it? This is Konami we're talking about. This should be what people expect at this point

[-] Jinxyface@kbin.social 8 points 11 months ago

No thanks, I'd rather just buy it for $6 on Steam and actually have the product in a good platform with all my other games.

[-] Jinxyface@kbin.social 4 points 11 months ago* (last edited 11 months ago)

The employees being treated better under MS is probably the only positive about a trillion dollar conglomerate purchasing multiple of the industry's largest third party publishers in the industry's largest purchase ever.

This acquisition doesn't benefit the average gamer in any actually good way

[-] Jinxyface@kbin.social 15 points 1 year ago

The best Disney games have all been licensed games by Square Enix, BioWare, Capcom, etc.

That's why they're going to want to buy those studios.

[-] Jinxyface@kbin.social 40 points 1 year ago

This just in: guy whose job it is to sell you a product really wants you to know the product will be good so you'll pre order it

[-] Jinxyface@kbin.social 6 points 1 year ago

Remind me when it comes to Steam. Until then it’s on my ignore list. I don’t support paid third party exclusivity locking games down to a vastly objectively inferior store/platform

[-] Jinxyface@kbin.social 27 points 1 year ago

Do not buy a "gaming chair". They're a scam meant to take money from suckers. Whatever your budget is, you can find an ergonomic actual office chair meant for sitting that will vastly outperform a "gaming chair" in every conceivable metric that's important to a chair

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Jinxyface

joined 1 year ago