[-] HobbesHK@startrek.website 2 points 4 months ago

I would just like them to finally release the Boimler and Mariner statues that have been on pre-order since October 2023 and for which the release date keeeeeeeeeeps slipping. Q2 2024 was the last we heard, but that’s definitely some time ago. Again.

Not impressed with Exo-6. They have my money (granted, a 25 USD pre-order) and have delivered NOTHING for almost a year now. Original planned release was Q4 2023 back when I ordered.

[-] HobbesHK@startrek.website 2 points 6 months ago

I'd done that a few days ago, but you're right, not specifically to these suggestions. I tried the export VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader VKD3D_FEATURE_LEVEL=12_0 VKD3D_SHADER_MODEL=6_5 %command% and variations of it. It reduced performance significantly, so would not suggest people on more recent Mesa versions try this anymore. When I looked into it, it seemed to mainly be in place for Mesa 22.x which was still lacking mesh shader support.

[-] HobbesHK@startrek.website 3 points 6 months ago

These all sounds like good ideas to play with, thanks! I'll have a go later tonight and will update here. It would be bonkers if the mesh shaders were at fault, since I got my 7800XT specifically for that feature...

[-] HobbesHK@startrek.website 2 points 6 months ago

Hi, sorry, the non-free is a very Manjaro-specific thing.

TLDR: They removed a lot of proprietary video codecs from Mesa, which means that Manjaro's Mesa tends to lag behind the Arch repo. By using nonfree, the Mesa installation is pulled and compiled straight from Arch.

So yes, I'm using RADV through Mesa 24.1.1 instead of version 23.x (which is where Manjaro is still at). I wanted to be on a newer version since 24.x packed in a lot of 7000XT improvements.

Out of curiosity, have you tried AW2 with your 7800XT? How does it run for you?

[-] HobbesHK@startrek.website 3 points 6 months ago

I think Burnham was referencing Book, not Tyler, when she said she knows what it’s like to lose someone but got him back. Book died during the final events of 10C, but they magically zapped him back into existence, if I recall correctly.

[-] HobbesHK@startrek.website 3 points 8 months ago

Did anyone else notice that the alien statues in 5x02 looked remarkably similar to the Batarians from Mass Effect?

[-] HobbesHK@startrek.website 2 points 1 year ago

The Star Trek games I played growing up were 25th Anniversary (the ship battles were too complicated for 11yo me), later on I used my own pocket money and bought Final Unity. The Chodak are still a very cool alien race added to the universe. Loved those frog faces in space suits. :-)

Played and finished Elite Force and Armada. Earl Boehn (RIP) as a main villain was a moment of teenage glee being such a massive T2 and TNG nerd.

Interested in Resurgence, my husband recently played it on his PS5 but I don’t go near that machine. 😂

[-] HobbesHK@startrek.website 2 points 1 year ago

Ah, I didn't know about this workaround - will give it a try and see if it helps me (removing the PsoCache.pak). The game runs OK on DX11, but it's more stuttery than it used to be on my old GFX card (5700XT). Which I can't seem to figure out, other than perhaps poorer driver optimisations, with the 7800XT being a newer card.

[-] HobbesHK@startrek.website 2 points 1 year ago

Will NEVER understand the people who lied to him in that scene. Or choose to shoot him in the back.

[-] HobbesHK@startrek.website 3 points 1 year ago

So much cool stuff to play with! Great summary by GDQuest. Integer scaling for pixel art - finally! Very chuffed with this.

[-] HobbesHK@startrek.website 3 points 1 year ago

Is Vulkan still broken on Linux for everyone, or is it just me?

Mesa 23.1 (thanks for nothing Manjaro for not releasing 23.2 until point update) and Radeon 7800XT

[-] HobbesHK@startrek.website 3 points 1 year ago

As far as I can tell, it’s all there. Team Hide is definitely there. Loving the controller support, Larian knocked it OUT of the park. Changes the game into a 3rd person behind-the-player RPG yet somehow mapping all the complexities of KBM isometric RPG play onto the game pad? Heaven! Can strongly recommend this way to play.

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HobbesHK

joined 2 years ago