Thanks! And yes, check it out.
FencerDevLog
1.1.8 (2026-05-12): Added insects - the first shader_type particles (scene and shader).
1.1.7 (2026-04-29): Added raindrops (scene and shader). Added tesseract (scene and shader).
1.1.5 (2026-04-14): Added waterfall (scene and shader). Added noise_star (scene and shader).
1.1.4 (2026-03-27): Added broken_tv (scene and shader). Added heavy_rain (scene and shader). Added fluted_glass (scene and shader).
1.1.3 (2026-03-10): Added fiery_area (scene, shader and script). Added 3d_glow (scenes, shader and scripts).
1.1.2 (2026-02-10): Added fractal_flower (scene and shader). Added wildfire (scene and shader).
1.1.1 (2026-02-06): Added simple_edge (scene and shader).
1.1 (2026-01-27): Updated to Godot 4.6. Added volumetric_fog (scene, shader and script).
1.0.5 (2026-01-14): Added simple_dithering (scene and shader). Added classic_dithering (scene and shader).
1.0.4 (2026-01-10): Added glass_bricks (scene and shader). Added frequency_distortion (scene and shader).
1.1.9 (2026-06-03): Added menger_tunnel (scene and shader). Added vintage_film (scene and shader).