[-] Dystopia@dormi.zone 2 points 1 day ago

Qorvex's +3m of punch through is nice to have if you're using non AOE weapons/innate punch through, typically these mods have a fairly high capacity drain making them harder to slot on some builds.

Chyrinka Pillar is okay at providing some minor CC around points/objectives but enemies with Overguard really hurts its effectiveness by preventing the enemies from being CC'd, and enemies with Overguard seem to be becoming more common with newer updates.

Containment Wall works well in hallways and groups enemies into a line making his passive more effective assuming you're making use of punch through. The enemies are also Rad proc'd so they typically keep attacking each other in a large group rather than spreading out afterwards.

Disometric Guard is great to have on Radiation based sorties to prevent your teammates from killing each other or the objective. Also good to have against lichs/sisters that can inflict Radiation status, and a lot of tenet weapons have Radiation as base part of their base damage.

Crucible Blast is basically Sol Gate but with more base damage.

With his damaging abilities being Radiation, he's not very effective in most missions. It's probably a worse damage/status type since the update to simplify damage. Sentients are rare in most content and the Murmur are the only other faction it's strong against. This is also the tileset where you commonly get modifiers like enemies with Overguard when playing Deep Archimedean missions diminishing the effectiveness Radiation's friendly fire.

[-] Dystopia@dormi.zone 2 points 1 day ago* (last edited 1 day ago)

You can either follow the Exploiter Orb around Fortuna which will passively spawn in more Coolant Raknoids, or play through the Exploiter Orb quest.

If you want to farm the roaming Exploiter orb, I would probably try using Ivara and using Prowl to loot. Take a Chesa Kubrow with you for a chance to get some extra drops on death (you can try the new Elusive Posture mod for Claws to keep it from running off) and you can also stack on Petrify with the Ore Gaze Augment for an extra shot at getting drops. You can find her doing laps in the north around the Tower of Profit.

If you're trying to farm her in the Exploiter Orb quest, Nekros with the Ripkas and their Almalgam Ripkas True Steel mod. You can also try Ore Gaze on Nekros too, enemies dying while petrified replaces the need for Amalgam Ripkas True Steel, and the Chesa Kubrow does not stack with Desecrate. You can put on Shattering impact to armor strip the Exploiter Orb for a bit more damage during the damage phase if you really want to. If you plan on completing the quest, stockpile (4-5 extra canisters) some charged Thermia Canisters before entering the final phase. She bugs out and rarely opens fissures unless she starts to overheat a little. If you don't care about actually finishing the quest then you don't need a stockpile of canisters for the final phase.

[-] Dystopia@dormi.zone 1 points 2 days ago

It's a heavy blade so most of its combos are on the slow side. It's also just the base galantine is fine for newer players but it does have low base crit. It does craft into the Paracesis for anyone that doesn't have that weapon so at least it saves people having to craft the it for mastery/ingredient for the Paracesis.

The Okina Prime and Dual Keres Prime have felt pretty good. There are some new melee mods with this update, like Galvanized Reflex that could make heavy attack builds more fun for weapons like the Corufell.

15
submitted 3 days ago by Dystopia@dormi.zone to c/warframe@dormi.zone

Quest to Conquer Cancer glyphs: CONQUERA2024 Two glyphs designed by community artist OHHONO

Koumei: Koumei-FHF8U Free Galantine (already has a potato installed/free weapon slot), Tempo Royal stance, Uru Sugatra and an affinity booster.

You can enter the codes under redeem codes on the warframe website, from Market terminal inside your orbiter or from these links: https://www.warframe.com/promocode?code=CONQUERA2024 https://www.warframe.com/promocode?code=Koumei-FHF8U

There's also this post on the warframe forums for anyone that keeps track of active promocodes and content creator glyphs: https://forums.warframe.com/topic/992008-free-promocodes-and-content-creator-glyphs/

[-] Dystopia@dormi.zone 7 points 3 weeks ago

You're also at the point where you can start working on your operator. You want to enter the Plains of Eidolon at night (Set match making to solo to avoid randomly getting put into a public Eidolon/Tridolon hunt), and you can kill Vomvalysts for their cores, and find Cetus Wisps which spawn near pools of water and appear on your map as an item icon. They can also be given as a Cetus Bounty Reward if you don't want to do laps around the map, and you'll get other useful rewards from doing bounties. Probably best to stick to the lower level ones, nothing prevents you from accidently selecting a mission with enemies above your level range.

Find the Quills in Cetus to trade in the cores for standing to rank up their syndicate and purchase the parts for your first amp. Anything is better than the mote amp, but the first amp you will make will probably use the Raplak Prism, Pencha Scaffold and the Clapkra Brace. Most of the resources needed to craft these components are found on the Plains of Eidolon by fishing/mining. Amps crafted this way are modular items and will require you to take the crafted components back to Onkko to assemble them. Amps can be leveled to 30, and then brought back to Onkko to be guilded. This lets you name your amp, colour it, and put arcanes into it (not relevant for your current progression but does become important later on). To change your amp, go to your orbiter* Pause > Equipment > Operator > Equipment, and you should see the option to equipt another amp. *Should also be able to do this from any of the open world hubs, not an option in relays.

If you talk to Konzu at night, you will see the Eidolon Bounties available. At your current level it is probably best to avoid them. The first Eidolon will be doable in a squad but I still think think it's probably too early for you've currently progressed. It is a good source of items to trade for standing with the Quills though.

If you're having trouble finding them, you should be able to fast travel there from the pause menu. You will see a stone door there, use operator mode to enter it. If you don't have the option to fast travel there, you want to start from the gates and hug the left wall and go up a staircase until you find a stone wall, and use operator mode to enter it.

[-] Dystopia@dormi.zone 6 points 3 weeks ago

Warframe's early game is a bit of a mess balance-wise, and has very little guidence.

Make use of nightwave for some useful Aura mods, and you can get some weapon/warframe slots for ranking it up. Any challenges that aren't completed by the end of the week just get banked and become available again once you've completed some of your current week's challenges. The weekly challenges never really expire until the end of the current nightwave cycle which tends to go on for quite a while. You can purchase Orokin Reactors/Catalysts from nightwave to increase your warframe/weapon mod capacity to 60 (for a rank 30 warframe/weapon). I don't think I would really want to use many of them on a base warframe/weapon, you're better off using them on a Prime instead/or if there's a base warframe/weapon you tend to use often. Once you progress further into the game, you usually have more Reactors/Catalysts than you can use.
Forma is the other way to fit more mods into your warframe/weapons, a little build restricting because they need to match the polarity to reduce the mod cost (or penalty if it's a different symbol), but that's where the min-max fun is if you're into making builds.

If any build guides suggest "Galvanized Mods" or weapon arcanes, then you're looking at a guide aimed more for very late game. Modding generally follows the same pattern for all weapons, Base Damage, Crit Chance, Crit Damage, Multishot, Element, Optional/QOL.

For a primary weapon you want:
Serration, Point Strike, Vital Sense, Split Chamber and your other mod slots are for an elemental combo/option mods (reload speed, fire rate, etc). You might have noticed a planet will suggest an element type like Viral, you would go into the mod screen for your weapon and type in "Viral" into the search box and it will filter mods that can be used to make that element.
Secondary Weapons: Hornet Strike, Pistol Gambit, Target Cracker, Barrel Diffusion, element and optional mods. Melee: Stance Mod, Pressure Point, Organ Shatter, True Steel, element and if your melee weapon is slow then you will want a mod like Fury on to increase the attack speed, otherwise this mod falls under the optional category. If you have the Skijati, that weapon comes with the Sacrificial versions of point strike/organ shatter along with the polarities to use those mods, so use those instead of their base versions.

One last thing is if you haven't joined a syndicate yet, pick one and rank it up. Either pick New Loka, Perin Sequence and Red Veil OR Cephalon Suda, Arbiters of Hexis and Steel Meridian. Someone probably can probably do a better explanation on how these syndicates work than I have time to write right now/there should be existing guides which should be able to explain how they work in a much less confusing way than I would explain it.

27
Free Kuva Liches (i.imgur.com)
submitted 3 weeks ago* (last edited 3 weeks ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Nothing too interesting as these are all older kuva weapons. They might be helpful for anyone that wants a weapon for valence fusion, or just wants the mastery fodder.

Not entirely sure what the current state of cross platform trading is like, I'm playing on PC. Not sure how likely it will be that I'm on at the same time, but you can also try messaging me in game IGN: IDystopiaI. Double check any trades to make sure you're getting the correct Kuva Weapon, I don't want to accidently make someone go through hunting a lich for a weapon they never wanted.

  1. 55% Toxin Seer
  2. 20% Radiation Shildeg
  3. 30% Radiation Ayanga
  4. 25% Radiation Ogris
  5. 30% Heat Kohm
  6. 36% Radiation Shildeg
  7. 27% Radiation Quartakk
  8. 31% Radiation Shildeg
  9. 25% Radiation Quartakk
  10. 28% Radiation Drakgoon
  11. 37% Electric Kohm
  12. 28% Electric Drakgoon
  13. 26% Electric Kohm
  14. 26% Electric Seer
  15. 33% Heat Shildeg
  16. 25% Heat Seer
  17. 25% Heat Brakk
  18. 31% Heat Twin Stubba
  19. 29% Heat Brakk
  20. 30% Heat Drakgoon
  21. 35% Magnetic Ayanga
  22. 25% Magnetic Drakgoon
  23. 25% Magnetic Ayanga
  24. 27% Heat Quartakk
  25. 32% Magnetic Seer
  26. 35% Magnetic Ogris
  27. 27% Magnetic Chakkurr
  28. 25% Cold Brakk Ephemera
  29. Untradable
  30. 41% Toxin Quartakk
  31. 25% Heat Kohm Ephemera
  32. 40% Heat Kohm Ephemera
[-] Dystopia@dormi.zone 5 points 2 months ago

Brief Respite and the Augur set mods can be used to prevent Harrow's Penance from triggering his shield gate. Penance drains shields based on your current shields when cast and the small shield restore from these mods will keep your shields from fully depleting. Augur mods are slightly better because they work in overguard shield ranges.

13
submitted 3 months ago by Dystopia@dormi.zone to c/warframe@dormi.zone
[-] Dystopia@dormi.zone 4 points 6 months ago
[-] Dystopia@dormi.zone 4 points 6 months ago

Sorry about that, thought I had the URL in there. You also need to scroll down a bit to find the terminal.

42
submitted 6 months ago* (last edited 6 months ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Guess the password to unlock get the Dex Color Pallet and a Clem glyph.

Warframe Anniversary Link You will have to scroll down the page a bit to find the puzzle.

Answerhappynewyear

[-] Dystopia@dormi.zone 5 points 6 months ago

No issues for me on desktop this time!

[-] Dystopia@dormi.zone 6 points 6 months ago

The Synth Scanner has always been like that. What you need to do to fix the particle trails is swap to a gun and aim down sights, then pull out the Synth Scanner again and the trails should update.

30
Cumulus Collection from Steam (store.steampowered.com)
submitted 9 months ago by Dystopia@dormi.zone to c/warframe@dormi.zone

Add the Cumulus Collection to your Arsenal for free! These fashionable items will be available to claim through Steam from December 15, 2023 to January 10, 2024.

The Cumulus Collection includes:

  • Cirrus Armor Bundle
  • Cumulus Syandana
  • Stratus Pistol Skin
  • Spektaka Color Palette
  • 3-day Resource Booster

This has been given out before, so there's a good chance you already have everything from this collection.

14
submitted 10 months ago* (last edited 10 months ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

It's a Team Arena game mode so going into accessibility and enabling enemy and ally highlighting is very helpful for telling people apart.

The rewards seem to rotate every 24h and the even runs until the 31st.
For anyone that wants to conclave standing on top of this, Affinity boosters do work, but I'm unsure about the ones that come from relay blessings.

Rewards

[-] Dystopia@dormi.zone 5 points 11 months ago

I'm just glad that my kavat should stop roasting itself alive when it wanders into one of those burst pipes on Jupiter. I think they still need an AI rework before its worth considering putting attack mods on them though.

3
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

Just a fun simulacrum bug.

0
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone

At Tennocon, DE mentioned that they would be making some QOL changes to warframe like pets no longer permanently dying and auto-melee. Are there any other QOL changes that you would like to see added to the game?

1
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

(Some Spoilers for anyone that has not gotten this far in the game)
An overview of Amps and how they perform when using Madurai, Eternal Eradicate and Eternal Onslaught and some info on where to get these components and my very brief opinion on how they feel to use.

A lot of this post will be aimed more at people who have recently unlocked Operators/never really bothered with Amps. You may still find the brief captura previews helpful if you wanted to see an Prism/Scaffold's fire-mode though.

Video showing how various Amps perform when buffed. The first Shield Break after a captura preview shows damage with Void Strike while the second Shield break does not use this buff.

Table of Amp Components
*Numbers represent parts in this order. A 1-2-3 Amp would have the Raplak Prism, Shraksun Scaffold and the Lohrin Brace.

This should only be considered a rough guide for Amp performance for various reasons:

  • Overflow damage is hidden (if the boss has 10k shields, 10k is the highest damage number you will see)
  • After breaking the first synovia, the Eidolon only recovers 50% of its shield
  • Teralyst has ~29k shields, Gantulyst has ~41k shields, Hydrolyst has ~52k shields

What's boosting my Amp's damage:

  • Void Strike (Madurai's 1, Only on first shield break after captura previews)
  • Contamination Wave (Madurai's 2, every shield break)
  • Volt's shield boosts Crit Damage as long as the beam/projectile passes through it
  • Eternal Eradicate (Zaramin from Thrax/Void Angel or purchased from Cavalero)
  • Eternal Onslaught (Zaramin from Thrax/Void Angel or purchased from Cavalero)

For newer players with only a Mote Amp, roam around the Plains of Eidolon at night and hunt for Vomvalysts. Return to Cetus and fast travel to Quill Onkko to trade in the Sentient Cores for standing. You want to replace the Mote Amp with anything else as fast as possible but do not sell the Mote Amp until you have finished Guilding it and finished ranking it back up to 30. Prisms are the only Amp Component that count towards mastery, Scaffold and Braces are ignored.

The easiest place to level an Amp would be Sanctuary/Elite Sanctuary Onslaught, you must be in operator mode for affinity to go to your Amp. Return to Onkko to Guild your Amp and level it back to 30 one more time to get all the mastery from it.

First start with the first Amp you can craft, and continue ranking up your standing with the Quills until you reach rank 3 (Adherent) to unlock Guilding and the Lohrin Brace becomes available which is the best Brace that will be available to you (for the majority of Amps) until you get into ranking up Vox Solaris on Fortuna. In the meantime build an Amp with your favorite Prism + Scaffold + Lohren Brace (x-x-3), and if you have extra Quills standing consider picking up Magus Nourish, Virtuous Strike or Virtuous Shadow.

Find a guide for capturing the first Eidolon that focuses on basics not doing it fast (first you get good then you get fast). The Sentient Cores dropped from the Eidolon are worth more than what come from Vomvalysts, so its worth it to try taking down this Boss for its drops (Arcane Nullifier can be farmed here, and is helpful for anyone starting out Eidolon hunting). Public lobbies usually aren't too bad for this bounty, and tend to go faster than solo. Eidolon Shards are also one of the possible ways to can rank up your focus schools, the others being killing Thrax on the Zaramin/Duviri or Focus Lenses.

Once you get to Fortuna and rank up Vox Solaris (one of the harder Syndicates to rank up, try farming for Toroids if you have a resource drop booster from Sortie, Special Event, or get a Relay Blessing) you will have access to the Amp components 4-7 on the table linked earlier. The Certus Brace (x-x-7) is generally considered the best brace for most Amps.

Play missions on the Zaramin to farm Eternal Onslaught/Eradicate as well as Amp Arcane Adapters which can be purchased from Cavalero to fit an extra Amp Arcane.

Here is a link to the previous Amp video I made which is closer in line to the damage newer players can expect without the damage boosts from Madurai, Eternal Onslaught, or Eternal Eradicate. If any Prism/Scaffold seems to take an excessively long amount of time to break shields/misses often, you might want to consider using a different Prism/Brace.

Notes about Prisms/Scaffolds: Cetus Prisms

Raplak 1-x-x:

  • Semi-Auto with reasonable damage and very accurate

Shwaak 2-x-x:

  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs

Granmu 3-x-x:

  • A three round burst of slow moving grenades. Easy to miss if you are too far away.

Rahn 4-x-x:

  • Fully automatic projectiles with reasonable damage

Fortuna Prisms

Centric 5-x-x:

  • Three round burst fire and feels similar to Rahn Prism

Lega 6-x-x:

  • Flamethrower with very slow tick rate. Not very fast for taking down Eidolon Shields

Klamora 7-x-x:

  • A wide beam with low range. Quickly drains ammo but does a lot of damage to shields in a short amount of time.
  • Not a great Amp for Ropalolyst fight, but great for Eidolons

Cetus Scaffolds

Pencha x-1-x:

  • Opticore like beam with reasonable damage

Shraksun x-2-x:

  • Arca plasmor like projectile with infinite body punch through and able to hit multiple limbs
  • Less range than Shwaak Prism, can't reach Void Angel

Klebrik x-3-x:

  • Teathers to enemies, low damage and does not always latch onto the enemy you want it to

Phahd x-4-x:

  • Bouncing Glaive projectile with decent damage and some homing capabilities, similar to the Cedo's alt-fire
  • Easier to use up close because of projectile's travel time
  • Works well for dealing with tanky enemies if you are able to proc Void Status on them first to trap the projectile. You will notice a faint green orb around an enemy if it has Void Status applied to it, or in the case of an Eidolon, the orb can spawn around a limb that was hit by your Amp. 6-4-3 is what I would probably use for priming, the primary fire has good status chance and ammo efficiency, while the Lohren Brace boosts both Crit Chance and Status chance.

Fortuna Scaffolds

Exard x-5-x:

  • A very high recoil, low accuracy fire mode that mag dumps

Dissic x-6-x:

  • Slow grenade projectile, consumes 50 ammo per shot

Propa x-7-x:

  • A sphere that does high damage when it collapses, easy to self-stagger.
  • Very low range, not suitable for Ropalolyst/Void Angels

Mote Amp:

  • Very low damage and long recharge, you will probably hate using this Amp
  • Constant Beam fire mode and no alt fire

Sirocco:

  • Semi-Auto pistol with a perfect reload gimmick
  • Better than the Mote amp but still not great for sustained damage
1
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone

Watch any participating stream and make sure you claim drops in between tiers.

If you notice you're having issues with twitch not logging time watched correctly make sure that the stream is not muted within the player. (Muted tabs do not cause issues with twitch tracking progress)

1
submitted 1 year ago by Dystopia@dormi.zone to c/warframe@dormi.zone
1
submitted 1 year ago* (last edited 1 year ago) by Dystopia@dormi.zone to c/warframe@dormi.zone

https://na.alienwarearena.com/ucf/show/2168846/boards/contest-and-giveaways-global/Giveaway/warframe-excalibur-avalon-bundle-giveaway

Requires you to create an alienware account to claim a key and redeemed at https://www.warframe.com/promocode.

There were ~4000 keys remaining when I claimed, the Karak and Skana both come with a potato installed, or just sell them for the free weapon slots if you've already mastered them.

view more: next ›

Dystopia

joined 1 year ago