ArsFireside

joined 2 years ago

Okay! Thank you very much, I think.

[–] ArsFireside@lemmy.dbzer0.com 1 points 2 weeks ago

Aah, okay then. Well, it does make sense indeed.

[–] ArsFireside@lemmy.dbzer0.com 1 points 2 weeks ago

Okay, thank you for the explanation. Cases can be different here.

[–] ArsFireside@lemmy.dbzer0.com 2 points 2 weeks ago* (last edited 2 weeks ago)

Huh, lol. No, I didn't know that. One of my friends uses FreeBSD, and he likes it. But yeah, that's a good point.

[–] ArsFireside@lemmy.dbzer0.com 1 points 2 weeks ago (2 children)

Do you mean that without GPL my access to my own project can vanish?

[–] ArsFireside@lemmy.dbzer0.com 2 points 2 weeks ago (1 children)

I'm glad you appreciate it! This made my day!

[–] ArsFireside@lemmy.dbzer0.com 1 points 2 weeks ago

I definitely will.

[–] ArsFireside@lemmy.dbzer0.com 3 points 2 weeks ago

Most game developers don’t want to open source their games, so I think a permissive license is probably the easiest choice for a game engine.

That's why I was considering a permissive license in the first place, yes.

[–] ArsFireside@lemmy.dbzer0.com 4 points 2 weeks ago (5 children)

That's a good explanation, thank you for teaching me.

[–] ArsFireside@lemmy.dbzer0.com 1 points 2 weeks ago

Aha, okay. The same Ren'Py does. Thank you, I'll think about it.

 

Hello everyone.

I'm developing an open-source visual novel engine. And I'm struggling to choose between the two licenses: MIT and BSD 3-Clause. I wasn't much about licenses until this moment, so I have to ask someone else. Which one should I pick and why, if someone knows?

Thank you in advance.

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