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Ayuda
(kbin.social)
That's a sweeping generalization, there are many indie games that are hard, obtuse, hostile or all of the above. Even a walking sim's difficulty is higher than just "beating" it, just like the point of a museum is higher than going through all the rooms and saying you "went"
Define "accessibility", because it sounds like you're describing a game trying to give a certain experience on a budget
Kibin