I use Duplicati for my backups, and have backup retention set up like this:
Save one backup each day for the past week, then save one each week for the past month, then save one each month for the past year.
That way I have granual backups for anything recent, and the further back in the past you go the less frequent the backups are to save space
This is super cool!
Does it support things like
max
/min
to simulate advantage/disadvantage?It would be really cool to mathematically compare different kinds of rolls, like the cascading dice damage post from a couple weeks ago (even if its not built into the notation, just writing out the logic by hand)