Nobody tells me what to do with my own money.
Yeah idk why anyone is still pre-ordering games.
Can someone unbiasly tell me whats the point of preordering a digital copy?
I recall pre-ordering EA's Battlefront back then. I only played it for 4 hours at most. Should have pirated it.
In my oponion the two recent Steam Demofests have been a breath of fresh air for the gaming world and might be the first good thing in a long time to happen in gaming. Since the early 2000s demos grew mainly out of fashion and have been replaced by Early Access™ and consumer friendly refund policies. If a game had a Demo it was often out of date and a subpar representation of a game. But with definitve events like Demofest, developers have the opportunity to show of their goods through free and up to date Demos without the fear of piracy or location constraints of gaming conventions. If some Indie Dev shows me that the game is 90% done and the release is with a reasonable time, I surley can spend 20$ to help polish out the last flaws before release. Indie developers are often ride or die with their games and could use the income as early as possible.
Ironically the last games I preorded where AAA games. Resident Evil 2 and 4 Remakes, both of which had extensive Demos. I played them and immediately thought "Yep, this is it, that's worth $60."
Demos are an effective marketing tool and can fully justify a preorder.
Remember shareware?
Pepperidge farm remembers
Thank you for the reminder. I will promptly pay attention to it, and yet, have 0 impact on the world as this issue is a big numbers problem and we're the small numbers.
That's a defeatist attitude. There are a lot more of us then you can fathom. If you're going to make assumptions on data you don't have, why not have hope?
While following the advice of not pre-ordering games may not change or save the industry it can still save you a lot of money and time.
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