this post was submitted on 14 Aug 2026
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It's on sale on Steam right now. Super unique strategy RPG. Combat reminds me vaguely of FTL, the story hits so hard. I played the demo on a whim and couldn't stop. Just beat it.

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[–] MonkderVierte@lemmy.zip 16 points 1 week ago (3 children)
[–] supersquirrel@lemmy.ca 4 points 1 week ago (1 children)

Ok well than go clean your room.

FINE!

Pretty please will you play Arco?

[–] HailSeitan@lemmy.world 6 points 1 week ago

It’s also included in Humble’s Indies Support for Venezuela Bundle right now

[–] perishthethought@piefed.social 5 points 1 week ago (2 children)
[–] onlinepersona@programming.dev 1 points 1 week ago

Symbol if an asshole. Must be an AI company.

/jk

[–] bowsertattoo@piefed.social 0 points 1 week ago (1 children)
[–] perishthethought@piefed.social 1 points 1 week ago (1 children)

Oh neat, like as in what an archer holds. Dig it!

[–] bowsertattoo@piefed.social 1 points 1 week ago

yeah! you shoot lots of arrows in this game. my spanish sucks i only realized it after i played the whole game.

[–] Toucanadian@piefed.ca 3 points 1 week ago

Definitely a unique game! I was pretty impressed with the number of choices you get that change the story a lot, especially in the second act. Never seen combat quite like that before.

[–] Thewhizard@lemmy.world 2 points 1 week ago

It’s been on my wishlist a long time but my backlog is too great! I love FTL. Someday I will play this.

[–] gedfromgont@piefed.ca 2 points 1 week ago

I have a more mixed impression. It definitely is a uniquely styled game with an interesting concept.

But I really disliked pretty much fighting against anyone who has a gun, which is in fact almost every single fight. The bullets fly so fast there is almost no way you could do anything but try and dodge them. Like more than half the fight was maneuvering so you'd not get hit by bullets, while most characters you play only bows.

The bows had really cool mechanics but when you're all up against a gang with guns it feels a bit silly.

The second thing I really disliked were the choices that really weren't choices. You have two paths in front of you, you go left, a message pops up that says "you died because of X", the autosave loads and you are back at the two paths... mh, I guess I go right? Not really a choice in any way. To be fair, there were only a handful of these I encountered, but why are they even there at all?