this post was submitted on 27 Apr 2026
61 points (96.9% liked)

Godot

7625 readers
15 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 2 years ago
MODERATORS
top 7 comments
sorted by: hot top controversial new old
[–] Dojan@pawb.social 6 points 3 weeks ago

Damn! Godot moves so fast! It’s wonderful.

[–] Newsteinleo@infosec.pub 1 points 3 weeks ago (3 children)

I just went from 4.4 to 4.6, and now you are telling me I am going to have to go to 4.7 soon.

[–] trashgirlfriend@lemmy.world 4 points 3 weeks ago (1 children)

If you have a long term project that's a decent ways through development, and there isn't a must have feature in the new release I'd probably keep my project on the old version tbh.

[–] Newsteinleo@infosec.pub 3 points 3 weeks ago

That's reasonable, my project are all small half formed hobby projects. One day I might make something to publish.

[–] josephc@lemmy.ml 2 points 3 weeks ago

You don't have to. 4.6 will continue to be supported for a while. You can jump up if you want. Even 4.5 is still getting bug fixes.

[–] ziva@mastodon.gamedev.place 0 points 3 weeks ago (1 children)

@Newsteinleo @recursive_recursion What issues did you run into upgrading from 4.4 to 4.6? The only thing that ever annoyed me was TileMaps being deprecated, but it wasn't the end of the world

[–] Newsteinleo@infosec.pub 1 points 3 weeks ago

TileMaping was the only issue I encountered, but I don't have any major projects. Thank goodness that was the only issue. I upgraded the day before a convention were I was giving a talk on making games in Godot.