Scoring only 3.5 for software is pretty ridiculous, since Steam runs in every major OS and SteamInput is crazy customizable. Most dedicated software for devices is either Windows-only or hot garbage (or both).
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"I don't want a steam account" should be perfectly justifiable reason in itself. There is no technical reason why they can't split up steam input from the steam client for base functionality.
Exactly. If Epic released a $99 controller that required EGS running to work people would be up in arms.
I would normally be pissed about it, and do tend to get annoyed at every other controller manufacturer who make it necessary to use proprietary apps to make full use of their controllers.
But in the case of Steam, I'm already using their input software with every other controller I use for the simple fact that it is that useful. Also, it's probably only a matter of time before there are upstream kernel drivers.
The day GabeN dies I will fear for my game library and all the Steam hardware I've bought.
If he's worth his salt, there will be a decent replacement.
Hasn't someone written a wrapper to use the original Steam Controller without the Steam client software? I thought that was a thing years ago.
I want to meet the person who would consider buying this but doesn’t have a Steam account.
(I do not think this hypothetical person exists.)
I’m thinking about the people like me who have a Steam account, want this controller, but would also love to use it at our friends’ places where there’s just a Switch 2 or a PS5.
For compatibility, I’m better off using 3rd party controllers.
It's still a negative because what if you decide you move away from Steam. Are you just going to throw the controller in the bin because you can't use it elsewhere? Are you going to keep the entire Steam client on your machine just because you want to use the controller? And that's assuming it's easy to use the controller with non-Steam games. For example from the review they struggled to get the controller to work with KCD2 because they booted it through Epic launcher and they couldn't set up the launcher through Steam so they had to take a completely different approach to set up the controller just for KCD.
My entire library isn't on Steam and that includes games I play with a controller. If setting up non-steam games is a pain in the ass for this controller I'm just going to stick to my Xbox controller because that's pick up and play.
It's probably true by definition since I imagine the first batch will only be sold through the steam store 😅. I have the original steam controller and as I've been moving towards GOG and Itch my steam client and steam account remains vestigially just as a bloated steam controller driver. Honestly I would also accept it if they let us use the client completely offline without an account as well.
so they would have to write and support a completely new userfacing application that would have to run on 3 different OSes and inject into games upon launch. a bit too much effort considering 99% of the audience will use it with Steam.
It would still be better if the controller did not require Steam in order to function.
Even cheap Chinesium USB controllers work out of the box with default drivers pre-installed with Windows and Android (don't know about other platforms).
I just plugged in the old Steam Controller on my PC and it works for navigating around KDE just fine. No Steam Client running. Right pad is mouse, right trigger is click, joystick or left pad to scroll up/down.
Weirdly it stops working when I fire up Heroic Launcher so I'll have to look into that. Works again if I also open the Steam client in the background.
I think that has to do with the old steam controller getting recognized as multiple HIDs, which means Heroic Launcher with activated Gamepad support might not actually work. Try deactivating gamepad support in Heroic (as counter intuitive that might be).
(Can't try it myself because my ex got my 2 steam controllers for her PC to use as mediacenter from the couch + backup - we used it that way for a good decade and i have no issue learning something else, while she had to learn controllers from scratch when we met and it took a while, and i am not a sadist lol)
Edited to Add: You are using the so called "Snail Mode", which in addition to being as slow as it gets regarding input sensitivity on the track pad, it also is a fixed configuration which cannot be changed. The right trackpad is a mouse (and identified by the system as such), while most of the buttons and the d-pad map to keyboard commands. Heroic sees a gamepad, but there's actually no real gamepad input incoming, so it's not XInput-compatible.
I imagine it'll be a controller of major interest to get an open source driver mainlined in Linux. Less likely to end up plug and play on windows and mac but I can see something happening on those fronts too
If anything, more reviews should lower the score for shitty software.
I love the OG Steam Controller, and I'm getting the new one for sure, but requirement to use Steam for full functionality is a massive downside.
I feel like people, even here in this thread, have no idea what SteamInput is.
I dunno if maybe the original Steam controller had compatibility issues or what, but SteamInput has likely done away with all of that.
Does anyone know if it functions as a normal xinput controller on windows without using steam?
The Controller requires Steam or the Steam Link app. I tested it on GeForce Now via my iPhone and while it did connect over Bluetooth
That doesn't bode well, but thats also on an iphone.
I have the old steam controllers and they behave like a mouse on my computers if steam isn't running. Could be the same thing with the new ones.
According to gamers nexus that is the case.
While I kinda understand the steep price, not being able to use with other than Steam is a deal breaker for me. Yes, you can create shortcuts inside Steam and use the controller like that probably but still. On the other hand, I can use the old Steam controller even on a browser alongside with the rest of my OS.
I think it's only Windows and Mac that are like that. Linux you can install just the steam-devices package for Valve hardware drivers.
The steam-devices package is just udev rules and the drivers are already built into the kernel, right? So there's a good chance you'll just already have the drivers!
(...in theory. Debian critters may want to run testing+unstable rather than stable for the next while, if the new steam controller needs specially written drivers that won't be in current stable.)
-- Frost
That’s pretty huge to me too. My main use would be with Moonlight, an open source version of Steam Link, and if it can’t connect to that Android TV to begin with, it’s worthless.
Strange that the Xbox and PlayStation controllers are now more open and reusable.
I find it interesting that there appears to be a line (kids that grew up with a Nintendo DS) where people went from loving membrane buttons to hating membrane buttons.

To me, membrane buttons are an absolute Pro.
I don't think all membranes are equal. Reviews so far are saying the face buttons here are rather quiet but also not as snappy as others (presumably comparing to Deck).
It costs $99/€99/£85/$149 AUD
This is funny, because amer*can currency is nowhere near strong enough to be comparable to EUR now
Polling rate is a hit of a bummer, but then again the Xbox Elite controllers I’ve been using have a lower polling rate and I haven’t really noticed - probably because I’d never use a controller for anything competitive.
Looking forward to clicky switch upgrade kits, love the ones I have for Steam Deck :)
With regards to the polling rate, I wouldnt worry about it. Gaming Nexus did a deep dive into the latency of the controller, and it is really good. Which is going to be signicicantly more important that the minute difference you would get from increasing polling rate over 250hz.
I'll watch this when I get a chance, but I'm wondering if the puck actually polls at 1000 Hz but splits it up to 250 Hz per controller. That would be one way to design it for 4 controllers with common industry parts.
Looks fantastic!
I cant pay 100$ for a single controller. Even if it seems like its everything I could want. Just cant spend that much.
I was pretty excited for this controlled but $149 CAD is too much for me.
The trackpads are pretty useless on their own but when combined with the virtual menu system in steam they become S+ tier
Fuck. I was hoping to buy 4 for my kids. Imagine 5-8 y/o holding $400 in their hands.