this post was submitted on 09 Apr 2026
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So I've been playing Icarus with the wife and the optimization is hot garbage. Wife is hosting and pulling 10 fps with a Nvidia 3070TI

We enjoy the game so I start doing research. Turns out once you've played enough the database on the host just gets too big and chokes out the CPU threads since it can't use more than 2 cores.

Answer is to migrate your world to a sepf hosted dedicated server. Say no more.

So now I got an excuse (wife approved) to setup a computer as a server and keep it running. I have an old HP SFF i5 16GB RAM with an SSD I've reimagined a few times for a home server.

Flashed it with Debian and setup the Icarus server in docker. Runs like a champ.

~~Bonus points. I hooked up a wattage meter and it idles at 1~2 watts!
I used to run an old gaming computer as a home server and it felt like $30 a month in electricity.~~

Edit: System idles at 19 watts. I had the meter plugged into the wrong device...

Now I can start throwing more stuff on there once I figure out backup for the game world incase I bork it.

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[–] cmnybo@discuss.tchncs.de 32 points 3 days ago (4 children)

That idle power consumption doesn't seem right. That's less than a Raspberry Pi.

[–] Landless2029@lemmy.world 6 points 3 days ago

Well shit...

I checked and I had my meter plugged into the wrong device.

Idle is 19w still not bad!
That's like 2 LED lightbulbs.

[–] ms_lane@lemmy.world 5 points 3 days ago

RasPi isn't actually very efficient for what it is.

[–] neidu3@sh.itjust.works 3 points 3 days ago (1 children)

Yeah, it sounds more plausible like it's amperes

[–] ExcessShiv@lemmy.dbzer0.com 5 points 3 days ago (1 children)

That would make it way too high at anywhere from 100W to 400W depending on where in the world they are.

[–] neidu3@sh.itjust.works 1 points 3 days ago (2 children)

Still more plausible than 1W

[–] ExcessShiv@lemmy.dbzer0.com 4 points 3 days ago* (last edited 3 days ago)

Not really, most SFF PCs top out below 70W at absolute maximum, 100W-400W at idle is improbable.

For reference, mine uses 7W on average running my home automation and some other things, when it's actually idling it's well below that.

[–] tofu@lemmy.nocturnal.garden 1 points 3 days ago (1 children)

OP says 12W, has it been edited?

[–] neidu3@sh.itjust.works 2 points 3 days ago

It said 1~2 originally

[–] tofu@lemmy.nocturnal.garden 1 points 3 days ago (1 children)

No that's real, Raspi is even lower. My Lenovo Tiny were idling around 6W without the additional SSD.

[–] carrylex@lemmy.world 2 points 3 days ago (1 children)

That's still a 5W difference.

I have other devices like a TV that require 1-2W when they are in standby/shut off.

OP's number is way to low. The power supplys conversion loss itself will already be a few watts.

[–] tofu@lemmy.nocturnal.garden 1 points 3 days ago

I see 12W in OPs post, was it edited maybe? 1W would be too low, agree.

[–] adeoxymus@lemmy.world 10 points 4 days ago (4 children)

Have you thought about running proxmox rather than Debian? I found it to be useful for managing/tracking/backups of containers.

[–] PlutoniumAcid@lemmy.world 9 points 3 days ago (3 children)

I tried Proxmox but found it way overkill for home use. I run ~50 Docker containers and I love Docker for its ease of use. Proxmox is an order of magnitude more complicated.

[–] tofu@lemmy.nocturnal.garden 3 points 3 days ago (2 children)

How do you manage backups? One big benefit of Proxmox is running containers in vms and easily snapshot/backup/restore whole vms.

[–] PlutoniumAcid@lemmy.world 3 points 2 days ago
[–] zingo@sh.itjust.works 2 points 3 days ago

Yes. It's just a higher level of efficiency, portability, snapshots and backups.

[–] Landless2029@lemmy.world 1 points 3 days ago (1 children)

50 containers...

I hope I don't go that crazy.

I'd need a WebUI at that point I can monitor from a Workstation.

[–] PlutoniumAcid@lemmy.world 1 points 2 days ago

I was probably exaggerating when I said 50.

I just counted the icons on my dash. 42.

[–] adeoxymus@lemmy.world 1 points 3 days ago

Hehe tbh I only run 5 😅 I found it useful when I had to diagnose some cpu hogging off one of the containers and the ease of backups. Even though have not needed it yet.

[–] Landless2029@lemmy.world 4 points 3 days ago (3 children)

I eventually intend to start some funny stuff I wanted a full OS for.

If I shift my end goal to run in a container then that would make more sense.

I initially went for Debian because I had a deadline for us to get back to gaming together.

I've seen loads of people use proxmax. As a windows admin I wanted a OS as a stepping stone.

I run Brazzite on my gaming rig and mint on my daily driver laptop now. Getting there.

[–] Zikeji@programming.dev 8 points 3 days ago

Honestly I left proxmox/virtualization OSes a while back for simple RHEL. I have Docker for most everything and the few things I need full virt for the features Cockpit provides are more than enough. If I ever get back into clustering I'll look at proxmox again.

[–] anamethatisnt@sopuli.xyz 2 points 3 days ago* (last edited 3 days ago)

If you want a webui for the debian server that gives you logs, services, ssh terminal and more then I can recommend checking out Cockpit
https://cockpit-project.org/

If you decide you want to you can install KVM/Qemu on the debian host to get into full virtualization that way. The webui can be used to configure and manage the VMs too with https://github.com/cockpit-project/cockpit-machines

edit: Cockpit also has a Docker manager, though I feel it isn't full featured yet. I mostly used it to stop and start dockers from my phone.
https://github.com/chrisjbawden/cockpit-dockermanager

[–] adeoxymus@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

Totally fair. I also started with Debian for a Minecraft server, at the request of my partner. I might try out Icarus, is it cross platform?

[–] dan@upvote.au 2 points 3 days ago (1 children)

It's worth noting that Proxmox uses Debian. It's essentially a collection of Debian packages, and you can install Proxmox on top of an existing Debian system: https://pve.proxmox.com/wiki/Install_Proxmox_VE_on_Debian_13_Trixie

[–] Landless2029@lemmy.world 1 points 3 days ago

Yeah I thought proxmax didn't handle containers well. Main reason I'm skipping it for now.

Good to know I can stack it on debian though.

[–] Damage@feddit.it -1 points 3 days ago (1 children)
[–] osanna@lemmy.vg 1 points 3 days ago

The guy who originally started this died just recently :(

[–] GreenKnight23@lemmy.world 2 points 2 days ago

some BIOS has auto start up times, so if you're not using it all the time you could just shut it down and it will turn on everyday at the same time.

make sure you set your containers to start automatically.

[–] DemonSlayerB@lemmy.world 4 points 3 days ago (1 children)

If you play other games that can host servers, I'd recommend that you check out https://cubecoders.com/AMP

Makes spinning up and managing game servers a simple task.

[–] Landless2029@lemmy.world 1 points 3 days ago

Thanks!

I've seen a few solutions like this but turned off by cost. This one looks good.

[–] DaTingGoBrrr@lemmy.ml 3 points 3 days ago (1 children)

If you want to host multiple things on that server I would suggest installing Proxmox VE. It's Debian with everything necessary to create and manage containers and VMs. Everything is accessed from a Web interface and it's super easy to access the terminals for the containers or use remote desktop for VMs you create.

The latest version added the ability to install docker images directly into Proxmox without needing Docker but if you prefer to use Docker then you can install Docker in a container and install your things in there.

Here's a nice script to run afterwards to remove subscription nagging, remove enterprise repos that require subscription and add community repos.

https://community-scripts.org/scripts/post-pve-install

That site also has lots of amazing scripts to install and configure self-host projects!

A good project to try is Pelican if you want to have an easy way to create and manage game servers. It's very simple to get the game servers up and running once Pelican is configured properly.

[–] Landless2029@lemmy.world 1 points 3 days ago (1 children)

Oh I'm totally doing this. Thanks!!

[–] DaTingGoBrrr@lemmy.ml 1 points 3 days ago

I wish you luck on your endeavors! 😁 Since I got recommend Proxmox it has completely changed my home-labbing experience for the better. It works great!

Feel free to ask if you have any questions about Proxmox and I will do my best to answer them. I am by no means an expert but I have a few peojects up and running and use NPMPlus to handle all the network routing.

[–] mittyta@lemmy.world 3 points 3 days ago

I'm happy for your marriage

[–] FauxLiving@lemmy.world 2 points 3 days ago

May as well get some more mileage out of docker and install pi-hole too.

What if you're away from home and want to play, certainly a situation resolved by a mesh VPN like tailscale (or self-host headscale).

etc.etc.etc

[–] anamethatisnt@sopuli.xyz 3 points 3 days ago (2 children)

Now I can start throwing more stuff on there once I figure out backup for the game world incase I bork it.

Step 1. Find out where the docker image you run saves the volumes
F.e. https://github.com/mornedhels/icarus-server saves here:
Volumes
Volume Description
/home/icarus/drive_c/icarus Server config files and saves
/opt/icarus Game files (steam download path)

Step 2. Find a backup tool you like, f.e. https://docs.borgui.com/

Thanks for mentioning the game, saved it to my wishlist and hope to grab it for some co-op gaming come autumn. :D

[–] Landless2029@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

I want to backup the data and replicate a rebuild on a separate machine. Updated config to point to a better location.

My goal is to be able to rebuild completely from a failed disk. So restore backup to staged location then run the docker config to spin up all my stuff again.

Borg looks good!

[–] Landless2029@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

That's! Once I get backups going I can rest my mind since I can avoid an angry wife. She's the builder and if we lose our house...

Icarus is a little pricey but we both have hundreds of hours of playtime now. Worth it.

Takes a long time to level up but that's not bad since you slowly learn more about the game as you unlock stuff.

Main tip is to start open world and then do missions from open world.
Its confusing since you need to level up a bit before you can build the contact device to even accept missions!

If you don't start open world you need to restart your world every mission and that takes time.

So...

  • start Open world
  • Build a house.
  • Mine some ore.
  • build a furnace and smelt bars
  • build contact device
  • start actually playing
[–] Decq@lemmy.world 2 points 3 days ago* (last edited 3 days ago) (2 children)

First of all, congrats on your server!

But I was wondering, though I don't really know much about Icarus. But why wouldn't you just be able to run the server on the same machine? If it only takes two cores anyway, most modern systems should easily run that besides the game itself no?

Not saying this isn't a better solution, just doesn't seem necessary to create a server for just that. But now you get to enjoy the experience of how deep the self hosting rabbit hole goes. Have fun and good luck!

[–] zewm@lemmy.world 3 points 3 days ago (1 children)

New games are horribly optimized. There are a lot of multiplayer games that if you run the server and client on same machine it goes to shit.

[–] Decq@lemmy.world 1 points 3 days ago (1 children)

That seems purely resource bound. So as long as your pc has enough cores and memory I feel like it should work fine, can't see what brings it down except excessive iops? . But I haven't had much experience with newer games like this, so I can't really dispute your experience.

[–] Landless2029@lemmy.world 1 points 3 days ago (1 children)

The game runs a single core for your game session and multiplayer load. Limit of the game engine.

[–] Decq@lemmy.world 1 points 3 days ago (1 children)

Not if you run it in two different processes. Then it's exactly the same as your new setup.

[–] Landless2029@lemmy.world 1 points 3 days ago

That is correct. Most people run a dedicated server on thier gaming rig.

I just wanted the excuse to setup a home server.

[–] Landless2029@lemmy.world 1 points 3 days ago (1 children)

The intent of having a third machine is to allow either one of us to play without bothering the other.

She was hosting and if I wanted to play I'd have to poke her computer. It's a gaming desktop so it also costs more to run.

This way I can play and leave her alone if she's busy.

[–] Decq@lemmy.world 2 points 3 days ago (1 children)

Ok, that's a valid reason. But you didn't touch on that in your post. You only talked about performance. Hence my wondering.

[–] Landless2029@lemmy.world 2 points 3 days ago

Valid observation. I was mainly excited about having an excuse to run a 24/7 server.

[–] carrylex@lemmy.world 1 points 3 days ago (1 children)

Ok so I don't quite understand why self hosting makes the situation better:

Turns out once you've played enough the database on the host just gets too big and chokes out the CPU threads since it can't use more than 2 cores

Ok so you will have the same problem when hosting it on a dedicated server...

Wife is hosting and pulling 10 fps with a Nvidia 3070TI

I have an old HP SFF i5 16GB RAM with an SSD

Are you telling me that the old HP SFF has more performance than your wife's PC?

I also don't quite understand what using a dedicated server has to do with FPS because server calculations should usually not impact this expect when the game's code is utter garbage and it performs server calculations on the rendering thread...

I used to run an old gaming computer as a home server and it felt like $30 a month in electricity.

Let's assume that server somehow requires 1kWh per day (which is quite a lot). That would be around 30ct per day here in Europe which is like $10 a month. So not sure if your server was constantly running at 200W or your power plugs are coated with gold...

[–] Landless2029@lemmy.world 1 points 3 days ago* (last edited 3 days ago)

Yes the game is utter garbage for optimization.

Even the game dev recommends a dedicated server for multiplayer.

Its so bad that if you put a few hundred hours into single player you'll end up with performance issues. It has to do with tracking all the changes to the open world. Trees cut, rocks mined and buildings. Link

My electricity costs are among the highest in the USA due to my location. Also surge pricing in the summer due to everyone running air conditioning. This was on a second gen i7 which was a 125w cpu and 1070TI I think. Running nonstop as a seedbox, network share, Plex server and more.

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