this post was submitted on 05 Apr 2026
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Programming

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[–] pHr34kY@lemmy.world 35 points 6 days ago (3 children)

I've found the biggest bottleneck is bugs. If you catch a bug during development, it takes the least time to fix.

Catch a bug during PR, you need to fix the code, and the PR needs to happen again.

Catch a bug in QA, and you need to fix the code, do another PR, and get it tested again.

This pattern goes right through UAT, and god help you when a bug makes it to Prod.

There is nothing more time consuming than code that was written quickly.

[–] MonkderVierte@lemmy.zip 3 points 6 days ago

Or by word processors.

[–] melfie@lemmy.zip 2 points 6 days ago (1 children)
[–] wewbull@feddit.uk 3 points 4 days ago

Slow is smooth. Smooth is fast.

[–] curiousaur@reddthat.com 2 points 6 days ago

All code is written quickly these days, and not by humans. The patterns to guard against bugs also help speed development, and are the same we already learned.

Strong typing and test driven development.

[–] vermaterc@lemmy.ml 17 points 6 days ago (2 children)

What's in this article is true, but to be honest I've never seen anyone using lines of code as an optimization metric. Even among the most AI enthusiastic people. I mean: the author of the article seem to be fighting non-existing problem.

[–] thedeadwalking4242@lemmy.world 16 points 6 days ago (1 children)

It's all I see slop enthusiasts go off of

[–] squaresinger@lemmy.world 5 points 6 days ago

This. Managers with no coding experience love this.

[–] iekedemos@lemmy.zip 9 points 6 days ago

Prime example: microslop

[–] Hexarei@beehaw.org 6 points 6 days ago

This is why my personal use of AI has been focused pretty cleanly on "doing what I already do, more thoroughly" - By not turning it into a "ship more code more faster" machine, it's a "can explore my code and answer questions and help design things more thoroughly" machine.

I tend to go with "AI-augmented" development because I'm shipping the same things I've been shipping - Just with a way to quickly brainstorm and compare ideas on something my team members may not have time for. I can propose my ideas and have some LLM tell me what the downsides of my approach would be - or what I should guard against.

It's crazy to me that folks are treating them like sources of truth when they should just be an untrustworthy second opinion that is faster than you. I think of it as an intern with speed but questionable taste lol.

[–] vga@sopuli.xyz 1 points 4 days ago* (last edited 4 days ago)

My problem is that as I grow older and older, I find it harder and harder to be arsed to write any code. LLM fixes that problem beautifully.

[–] m532@lemmygrad.ml 2 points 5 days ago (1 children)

The bigger problem I have is ADHD. I can only keep the focus for a few days, then it's over. So there's only two possibilities for me. A: Never get anything done. B: Lower the scope and write code as fast as possible.

[–] Kissaki@programming.dev 2 points 4 days ago

I don't see how you get from "for a few days" to "never get anything done". What happened to the few days?

Does your typical work need more than a few days of investment to understand what you can reasonably write?

[–] MousePotatoDoesStuff@lemmy.world 1 points 6 days ago (1 children)

That's part why I don't use VIM for software development, even though I love the motions.

It's a perfect solution... for the wrong problem.

(Other reasons are:

  • I like the features that help me handle the code and catch mistakes before running it

-I paid for the entire RAM and I'm going to use the entire RAM )

[–] FizzyOrange@programming.dev 2 points 4 days ago

Vim's solution to fast editing also isn't very compelling since multiple cursor editing was invented. You can get 90% of the editing speed by learning 1% of the shortcuts. And the UX is slightly nicer since you get immediate feedback.