Honestly this whole problem started when Square merged with Enix and went public, ceasing to produce anything worthwhile (with a few small exceptions) and milking everything they already had bone dry. Of course this was on the heels of some spectacularly bad decisions on Squaresoft's part to begin with, but then they asked themselves "how can I make my bad decisions even worse?", and here we are.
Never go corporate, kids. The house always wins. Only people fairly compensated for their labor make anything worthwhile.
