Osty is a good being, and deserves much health.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
I’m not the biggest fan of the Regent, but overall am enjoying the game a lot. All the additions to the original characters are solid as well, love the sly mechanic. Dig the new enemies.
Regent pisses me off lol. All the others I got solid strategies with but regent is still a PITA
The secondary energy seems out of whack. Too hard to generate which immediately switches to OP if you get one of a few things that solve the generation issue.
Yeah, I run into basically one of three issues with Regent:
- I have a deck that can do good damage and accrue stars, but getting destroyed without any block
- I have a deck with lots of block and stars, but do barely any damage so it's a race against enemies strengthening themselves.
- Card rewards flip flop between forge and stars, so can't build a consistent deck for Act I boss
I can't tell if I'm just playing him bad or getting bad luck, but he's the one I've struggled with the most.
I think a lack of synergy between stars and forge is part of what leads to that. With sovereign blade costing 2 (or 3 with the double hit power) it doesn’t play well with having to spend energy gaining stars as well.
I'm really enjoying it too. I feel like they really refined a lot of the existing mechanics... it's so much more clear to me know what the original envisioning of some mechanics were.
I feel like they saw how the game ended up being played, and went back to the drawing board.