Oh man, I'm currently watching a Let's Play of basically a puzzle game, and the game has some logic where when the player doesn't make progress for a certain timeframe, then the narrator says variations of "If you're stuck, remember, you can always undo." and "Having some trouble? You can restart the level and try again!".
Now they're playing the later levels, which are supposed to have you scratching your head for a bit. And you can hear the narrator say those phrases seemingly every minute, even though they're frequently using undo and restart.
Really feels like the devs discovered during playtesting that players forget about undo and level restart, but then never did another playtest to get the feedback that it needs to be toned down.
