this post was submitted on 30 Jan 2026
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[–] thingsiplay@lemmy.ml 9 points 2 days ago (2 children)

I've never heard of this before. Nice to have other variations. https://www.redotengine.org/ I wonder why they forked Godot. Also they don't like to mention it at all it seems: https://docs.redotengine.org/en/stable/about/introduction only at the bottom as

© Copyright 2024-present by the Redot community, modified from an original work by Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0).

If I were a game developer, I would probably stick to Godot unless there is a really good reason for relying on this fork. One has to trust them fully.

[–] wiki_me@lemmy.ml 1 points 1 day ago

They have a explanation here. they claim part of the problem was banning people who are harmless and not homophobes (they show at least one comment ).

[–] als@lemmy.blahaj.zone 16 points 2 days ago (1 children)

They got mad at Godot mods banning homophobes or smth I think

[–] benagain@lemmy.ml 6 points 2 days ago

Some nob on twitter was having a whinge about all these "woke games" that use game engines because they're too lazy/unable to code them themselves.

Godot vague-posted a response saying, "apparently game engines are woke now?" And asked people to share their "wokot games." Ensue further whingefest, complaining about discord mods, yadda yadda. Long story short, a project created out of anti-woke spite isn't one I'd rely on.

[–] Jayjader@jlai.lu 4 points 2 days ago

For those curious about how this fork came to be, KnowYourMeme had a decent rundown: https://knowyourmeme.com/memes/events/godot-engine-user-blocking-controversy-wokot

[–] Shimitar@downonthestreet.eu 1 points 3 days ago (1 children)

Is this a spinoff of godot?

[–] Sauvandu60@lemmy.ml -1 points 3 days ago (1 children)
[–] stsquad@lemmy.ml 2 points 3 days ago (4 children)

What was wrong with working with Godot that made them want to fork?

[–] Psaldorn@lemmy.world 14 points 3 days ago

They thought Godot was too woke

[–] Shimitar@downonthestreet.eu 4 points 2 days ago

I am a godot user and it seems to me that Godot it pretty much under heavy development and so...

Just some Foss drama, I stay away from that.

[–] cristian64@reddthat.com 3 points 2 days ago

I guess forking is an easy way to benefit from others' work.

I'm wondering if there is any game developer that chooses this fork knowing that it will likely not keep up with upstream features and fixes.

[–] Goodlucksil@lemmy.dbzer0.com 1 points 3 days ago

According to their readme, that Godot was maintrined by a few people mostly and they wanted to make a "true" open source experience by making the community maintainers