
Star Citizen
This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.
Rules
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All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship must attempt to provide meaningful discussion of Star Citizen.
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Be respectful. No personal insults/bashing. Don’t be a dick.
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Follow these posting restrictions:
- No Grey Market Trading.
- Trading items using in-game currency is fine, but no trading hangar items (ships, game packages, etc.) using real world currency.
- No blog spam, stream spam, or re-hosted content
- Posting your own content is welcome, the frequency of posting should not be excessive.
- No Cheat Accusations.
- Posting about someone cheating is okay as long as any identifying information or username is removed/obscured.
- No links to or advertisement of cheat products.
- Do not post or advertise your Referral Code for Star Citizen. Use the referral code randomizer.
- When posting video links please include a short description in the post (titles aren't always descriptive enough).
Useful links/tools/info
Official Links:
Other Links:
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Dev Tracker (Only works with Spectrum at the moment)
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Starchives (Query/Search all closed captions throughout all official videos)
Loadout Tools:
- Vehicle Loadout Tool (Erkul)
- Ship Performance Viewer (Includes a "RADAR detection calculator" which is great for checking stealth builds).
- FPS Loadout Finder/Loot Drop Calculator
- FPS Weapon Stats
Industrial Tools:
- Mining Locations and Scan Signatures (Regolith)
- Trading Tool and Player Marketplace (UEXCorp)
- Trading/Mining/Routing Tool (Gallog)
This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.
I was not expecting a patch in January, lol.
Does this fix contested zone doors and other doors staying stuck open? How is stability?
I still feel like taking it easy until the presumed wipe with crafting next update, but that may not be until March. Is it confirmed that we can pre-earn the crafting machine with the 4.6 event missions? I remember in the PTU it was achieved with like 3000 aid event score or something.
They fixed an issue where doors would get stuck open/closed in Contested Zones/ASD sites. See https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-190305
The game felt stable for me last night, but I was mostly hanging out around Nyx. Overall stability has improved a ton over the last year. I'm sure the freight elevators are getting stressed again with the event, I haven't attempted any of those missions just yet.
One thing to note, a lot of players have lost their entire item inventory (including hangar items). Nicou-CIG has mentioned that this is their current #1 priority, so I expect to see this fixed soon.
The crafting machine is confirmed as one of the rewards for completing the 4.6 event missions, as well as some tools, clothing, armor, ship paints, and ship weapons. See the post from a few days ago with the quick finish guide for the specifics: https://lemmy.world/post/42259486
Eh, I didn't have much of value, lol. I'm anticipating a wipe with 4.7 and crafting tier 0.5 anyhow.
Thanks so much!
So my saved character customization was gone, as well as in game purchased ships. Thought those were supposed to stick around...
My saved characters stuck around, but I also have the files for them backed up in case anything is lost in an update.
The files are located under '.../LIVE/user/client/0/customcharacters/' So if you did anything like deleting your user folder, or using the launcher's "Manage Local Settings" feature to clear out data, then they could have been deleted that way.