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Horror Games
Games with horror themes and/or settings, gameplay. Survival horror, narrative/adventure horror, horror RPGs, even city-builder horror. Interactive horror experiences.
Silent Hill, Amnesia, System Shock, Resident Evil, Soma, Call of Cthulhu, Last Survivor, Alien: Isolation, Alan Wake, Mouthwashing and many more...
Horror-focused communities across the Threadiverse:
- !cosmichorror@piefed.social - Call of Cthulhu and more...
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- !VoicesOfTheVoid@indie-ver.se - Indie horror observatory sim
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- Lifesim Games - !lifesimulation@lemmy.world
- Open Source Games - !foss_gaming@lemmy.world
- PC RPGs (cRPGs) - !crpg@lemmy.world
- Roguelike Games - !roguelikes@lemmy.world
- RTS Games - !rts@reddthat.com
- Space Games (variety) - !space_games@piefed.world
- Strategy Games - !strategy_games@piefed.world
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They hit a banger with Amnesia Dark Descent, and again with Soma but I am not feeling optimistic they have to use a game that is 10 years old( 2015 release) to promote.
Machine For Pigs was awful. The bunker was "meh".
I would rather replay dark descent for a fourth time.
Machine For Pigs want wasn't them. Their games have all been better than that, imho. And not just better than that, but enjoyable games. I personally consider SOMA to be a top ten game of all time in my books, so if it's worse than SOMA there's still lots of room for it to be a great game.
The trailer looks incredible. Their track record is more solid in my eyes than yours. I'm pretty excited.
Amnesia: Rebirth was OK, not as good as Soma, but IMO it is difficult to rival Soma.
Have not played The Bunker, although the dynamic gameplay does sound interesting.
Machine For Pigs wasn't written by Fractional Games though. It was by The Chinese Room, which should put quite a few things in perspective
So excited! I've been playing horror games since I was 10, and SOMA is one of those few games that come that give a whole new perspective on the genre. I am yet to play Amnesia, but currently my top 3 horrors would be Silent Hill 2, Fatal Frame, and SOMA.
At the risk of sounding pretentious, Soma really is video games as art.
I agree. One can separate SOMA into the mechanics (can't attack must always run or hide) and the dialogue and story. Both are masterfully done, and the story and dialogue left a deep impression on me for a long time after, the same way art and literature can affect oneself.
...have finished playing the game?