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submitted 1 year ago* (last edited 1 year ago) by linuxFan@vlemmy.net to c/linux_gaming@lemmy.world

Last month The RADV ray-tracing pipelines support was enabled by default but then later disabled for VanGogh APUs, notably the Steam Deck. Now though with the latest ray-tracing code in Mesa 23.2-devel the RADV driver is no longer blocking the support for VanGogh.

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[-] Grass@geddit.social 3 points 1 year ago

How many seconds per frame can I get ray tracing on deck?

[-] Molecular0079@lemmy.world 2 points 1 year ago

I think its great that its possible, but I am not sure if anyone would want to use RT on the Steam Deck.

[-] linuxFan@cheeseburger.social 2 points 1 year ago

@Molecular0079 @linuxFan@vlemmy.net I'm going to give it a try just to see how well it works.

this post was submitted on 08 Jul 2023
31 points (100.0% liked)

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