this post was submitted on 09 Dec 2025
39 points (100.0% liked)

Games

21215 readers
130 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS
 

Also cultural genocide too strong in this game

top 9 comments
sorted by: hot top controversial new old
[–] Krem@hexbear.net 10 points 1 month ago (1 children)

Does this game still play the cute flute troodle-doot (like in IV) when your cultural genocide is successful

[–] CliffordBigRedDog@hexbear.net 6 points 1 month ago

no you just set ur guy to it and watch the number slowly go up, theres no sound effects that i know off

[–] jackmaoist@hexbear.net 7 points 1 month ago

Me when I accidentally eat an entire species in Stellaris.

[–] thelastaxolotl@hexbear.net 7 points 1 month ago (1 children)

culture conversion its pretty strong in the game, its easier to culture convert than to increase culture opinion and accept, also culture convertion gives you cores which are extra max control, also humanist is better than spiritualism and gives you culture conversion speed

[–] CliffordBigRedDog@hexbear.net 8 points 1 month ago* (last edited 1 month ago) (1 children)

Its way too overtuned, im fully spirtualist too

Kinda annoying to see crete become venetian and for random parts of the steppe to become fully Mongolian in less than a hundred years

[–] thelastaxolotl@hexbear.net 7 points 1 month ago

yea, in both cases for the ai is easier to culture convert since im pretty sure greek is too expensive at the game start to accept and for the other the steppes are very diverse and mongol is an isolated culture

[–] LupineTroubles@hexbear.net 7 points 1 month ago

Taking that much land inland is truly against the spirit of the nation of Venice.

[–] daniyeg@hexbear.net 2 points 1 month ago* (last edited 1 month ago) (1 children)

the game's balance is completely fucked. mongolian basically becomes the dominant culture of the world every run because AI rulers don't like converting to the local culture. the game does not crash from the bugs (mostly, my game would crash on autosave writes but it was uncommon) but "the intended gameplay" is completely ruined because of the bugs. at this rate it'll probably take about three to six months to be able to play the game as it was actually conceptualised.

[–] CliffordBigRedDog@hexbear.net 2 points 1 month ago

Them doing giant balance changes every patch also doesnt help lol