this post was submitted on 08 Nov 2025
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[–] Datz@szmer.info 1 points 4 days ago (2 children)

Expedition 33, but I'm sure other people think that about Silksong or Hundred Line.

I love the pictos system, it's the best thing about it and I hope other JRPGs take it, almost every pickup you find is good. Resuable consumables are cool, and the first two hours or so is cinema (even on Steam Deck with crappy settings). The rest is just good to flawed by the middle of Act 2, especially parrying (I'm decent at it, but I'd rather either play an action game where it's deeper, or a JRPG where it doesn't intrude on strategy)

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[–] RightHandOfIkaros@lemmy.world 0 points 3 days ago (7 children)

Final Fantasy X.

Lots of people hype the game up, but boy is the gameplay boring to me. I love a good turn-based game, but not turn-based battles.

Especially didnt like Blitz ball. And the story wasn't good enough for me to keep playing to find out. I played about 20 hours and got to the Seymour Wedding scene, after the desert area. That's about where I dropped the game.

To be fair, I don't really like JRPGs that require grinding, especially turn-based games with no tactical movement which require grinding, so I was already not going to like the game. But I had read that the story was one of the best among Final Fantasy. Also super hate random battles, especially when I am just trying to explore somewhere I already feel like I "cleared" out with battles. Also, gigachad Lulu was carrying like the entire time I played. L bozo Waka, your brother hated you bro. Ject would have been a better protagonist than Titus. Better design too.

Honorable Mention: XenoSaga.

My experience with XenoSaga can be summed up with: "When I am in a Designing Horrendous Boss Battles and my competition is The Developers of XenoSaga:"

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[–] Whitebrow@lemmy.world 2 points 4 days ago

Not sure how recent we’re talking but within the last year or so my 2 biggest disappointments have been once human and nightingale. I can usually work around jank and weird creative decisions, but unfortunately neither of these two were worth any of the time I’ve spent playing em since they felt like they didn’t seem to want you to progress.

Played once human for about 3 days, nightingale for around 3 hours and then refunded.

[–] Kolanaki@pawb.social 1 points 4 days ago* (last edited 4 days ago)

The new Silent Hill 2.

The use of DLSS makes it look like a fugly, smudged mess unless you're totally motionless. The combat is inconsistent; hit a monster, it gets stunned but then jankily cancels the stun animation to grab you or attack through your attack so it hits you but you don't hit it.

Not sure what is better than the original other than the graphics when standing still. Even the voice acting is the same not good delivery as the OG, despite having been re-done.

[–] nlgranger@lemmy.world -1 points 4 days ago (4 children)

Prey. It's inferior to the older Dishonored games in pretty much every aspect.

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