this post was submitted on 08 Nov 2025
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[–] DigDoug@lemmy.world 3 points 3 days ago* (last edited 3 days ago)

Luigi's Mansion 3. At least if you consider 6 years ago recent. It got some really good reviews at the time, and it honestly makes me wonder if we were playing the same game. I loved the first one, by the way - I got an A rank while also getting golden frames on all the portraits (on the PAL version where you need more money).

I only persisted with the game because it was a birthday gift (and due to the sunk cost fallacy, I suppose), but I think it might be the game I've completed that I enjoyed the least. It looks nice, and some of the boss ghost encounters were charming, but the gameplay itself was fairly monotonous since they simplified the ghost catching mechanics from LM1 (I didn't really play LM2, since it was on 3DS). Gooigi would have been a decent addition, but his puzzles generally just didn't feel very fleshed out. It felt like they were either "I need two vacuums" or "I can't fit through this grate".

Also, I think Nintendo took the criticism that the first game was too short well and truly to heart, because LM3 might be the most filler-stuffed game I've ever played. Half the time when you get an elevator button, you get screwed over in some way and have to find it again. And don't get me started on fucking Poulterkitty, when that little bastard showed up for the second time I legitimately thought about quitting the game there and then. The final boss was awful, too, which left an even more bitter taste in my mouth.

Luigi's Mansion 3 might be the only game I've ever played where I thought "Thank god I don't have to play that anymore" once I finished it.

[–] balance8873@lemmy.myserv.one 5 points 3 days ago (6 children)

Bg3. I think the flaws are glaringly obvious and everyone has heard them already (inventory, everything after act 1, the main characters being generally gross) it's just whether they're a deal breaker for you personally. For me they are, especially inventory.

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[–] catalyst@lemmy.world 13 points 4 days ago (3 children)

I picked up Vampire Survivors, played one round, and was like yeah I think I’m done here.

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[–] swab148@lemmy.dbzer0.com 10 points 4 days ago (4 children)

Slay the Spire for me, I thought it'd be a slam dunk because I love Balatro, but it just didn't land for me at all.

[–] WolfLink@sh.itjust.works 2 points 3 days ago

That’s funny, I love Slay the Spire, but I have mixed feeling about Balatro.

Balatro is addicting in that once I start playing I don’t want to stop, and yet after playing for a few hours I couldn’t say for sure I had fun at any point the whole time.

Playing Balatro feels like exploring the backrooms to me - just infinite bland nothingness.

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[–] yermaw@sh.itjust.works 6 points 4 days ago (3 children)

Persona. I didnt play it to the end. Not even sure I past the tutorial. So many text boxes. So much dialogue.

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[–] Tollana1234567@lemmy.today 2 points 3 days ago* (last edited 3 days ago)

any game that is very short for its cost. plus i saw re6 and its just dragging on the boss battles(like making them very hard to kill) to prolong the game. SWSH to recent pokemon game, knew the slop in the beginning never bought into the future switch games, and it turns it gets worst every game. by the way the gamefreaks ceo said it was going to be SLOP after slop, but people bought it anyways.

[–] capuccino@lemmy.world 13 points 4 days ago (7 children)

I often stay away of new games because that exactly, the hype. If you play a new game and you say it sucks, everybody yells at you, but if you let past the time, it's the time the one who gives reason to people.

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[–] YiddishMcSquidish@lemmy.today 8 points 4 days ago (10 children)

Friend recommended one of the hitman games. But the steam port is so incredibly janky in regards to controller layout. And it was fucking made for consoles is what's bonkers!!!

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