this post was submitted on 26 Sep 2025
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Project Moon - Welcome to The City

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Announcement on Steam.


Hello, this is Project Moon.

Difficulties for Stages LC-PC-11 and LC-PC-14 will be changed with enemy adjustments.

We determined that the Normal difficulty may be presenting too significant a challenge when it comes to defeating the enemies in those stages, even with Identity & E.G.O Level/Upgrade Tier adjustments.

Therefore, we are making adjustments to the Normal difficulty of the Pilgrimage of Compassion to allow for an easier experience when enjoying the story.

※ The Hotfix will be deployed without a separate client update, but please note that additional in-game downloads may occur.

Please continue reading for more information.

[Pilgrimage of Compassion Stage Difficulty Adjustments]

  1. Stage LC-PC-11 enemy difficulty will be adjusted.

[In Normal, Hard difficulties both]
▶ Mid-battle Choice Event check requirements will be lowered.

[In Normal difficulty only]
▶ Enemies featured in this Stage will lose 5 levels.
※ Naturally, with this level adjustment, their Offense/Defense Levels and HP will be decreased.

  1. Stage LC-PC-14 enemy difficulty will be adjusted.

[In Normal, Hard difficulties both]
▶ Reading priority marker will be added to one of the enemy Passives.
※ Affected Passive : Nethersea Brand Utopia

[In Normal difficulty only]
▶ The enemy will lose Defense Levels.

  • Before : Level -0
  • After : Level -5

▶ 'Tidal Arc' Skill effects will be adjusted.
(1) Power gain conditional adjusted

  • Before : [On Use] For every 5 Nervous Impairment on target, consume 1 Abyssal Vitality to gain Clash Power +1 (max 5)
  • After : [On Use] For every 10 Nervous Impairment on target, consume 1 Abyssal Vitality to gain Clash Power +1 (max 2)

(2) Coin 2 effect adjusted

  • Before : Unbreakable Coin, [On Hit] Inflict 4 Nervous Impairment
  • After : [On Hit] Inflict 2 Nervous Impairment

▶ 'Fierce Currents' Skill effects will be adjusted.
(1) Base Power adjusted

  • Before : 4
  • After : 3

(2) Coin 2 effect adjusted

  • Before : [On Hit] Inflict 4 Nervous Impairment
  • After : [On Hit] Inflict 2 Nervous Impairment

▶ 'Undulating Waves' Skill effects will be adjusted.
(1) Power gain conditional adjusted

  • Before : [On Use] Coin Power +1 for every 3 Nervous Impairment on the main target (max 9)
  • After : [On Use] Coin Power +1 for every 5 Nervous Impairment on the main target (max 5)

(2) Coin 1 effect adjusted

  • Before : [On Hit] Inflict 6 Nervous Impairment
  • After : [On Hit] Inflict 4 Nervous Impairment

[Hotfix Deployment ETA]

  • 09.26(Fri) 16:30(KST)
  • There may be a 10-minute margin of error from the ETA.

We sincerely apologize for the inconvenience.

Thank you.

[Pilgrimage of Compassion Stage Difficulty Adjustment Compensation]

  • Content : Lunacy x300
  • Recipients : All users whose game accounts were created before 10:00 Oct. 9th, 2025 (KST)
  • When : After Sep. 26th, 2025 (Fri) 16:30 (KST)
  • Can be claimed once per account

Maintenance Compensation can be claimed until Oct. 9th (Thu) 2025, 10:00 (KST) via the in-game Mailbox. (Mail available for 7 days)

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