So anyone know if this'll sync save files between Linux and windows builds?
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There's no reason it shouldn't, but otherwise it would pawbably work with a Larian account as that does cross-saves between console and PC.
Ah ok that makes sense, I totally forgot about the Larian account. Thank you!
Steam should do this automatically
Hells yeah!
Did they fix the problem where for some reason, on steam deck you can't do local multiplayer? You need to provide a command line argument to turn on local multiplayer and I can't begin to comprehend why they did this.
Because the game barely runs single player on Steam Deck, and they'd rather not handle a bunch of support tickets for people wondering why the game chugs when trying to make a low end system handle a lot more processing load.
Same reason they disabled local multiplayer for the Xbox Series S
So I had a weird experience with this. Fedora KDE on my desktop PC and after the update the game ran terribly for me, like even the intro logo animations were chugging Looked at the game files and it had been updated to the Linux version, but I thought the Linux build was just meant for Steam Deck? Changing the compatibility settings to use proton instead fixed it straight away and had the game running fine again