*3 people (used to be 4). Not that that's less impressive. It's just worth it to be accurate.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
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- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Average corporate slop vibe coded web services vs weakest two man 7 year in development side project
I'm not really sure what you think is gained by treating the hard work of talented coders as "weak" or "a side project". Small teams dream of making something like HK. These are hall-of-fame level devs that will be remembered for ages. They deserve more respect than that.
Another win for GOG? DRM free and their servers didn't crash.
Although it is sad to see that people don't buy enough from GOG for them to crash.. I guess people like their DRM.
it is sad to see that people don't buy enough from GOG for them to crash.
- Several people reported problems with GOG, it's just not listed in OP for some reason.
- Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.
Thanks for the update on that, it would seem that it was struggling indeed.
AAA games could never
It's probably something mundane like AAA releases come with more preparation for peak traffic.
If the services weren't preparing for absurd traffic for this game, they were downright negligent.
Huh, Silksong is out now. Maybe it's time I played the first Hollow Knight?
It's a fun game. People rave about it as if it's a masterpiece, but it didn't change my life or anything. Just go in expecting it to have a difficulty curve and some odd design choices.
Personally I hate it.
Just keep in mind that not everyone likes it and the fanbase likes to suppress criticism.
So buyer beware, and keep an eye on you're play time. If you're not enjoying it in the first 2 hours, feel free to return it if you're playing on Steam, like with any game
I've gone back to my 4th play through of Hollow Knight before starting Silksong. There are very few things in the world that will deeply affect your life, so don't let over hype ruin a good thing......that being said, this is easily one of my top 3 games and I'm not one to replay single player games, yet here I am.
This is prove that direct downloads are ancient deprecated methods of delivery. P2P your releases.
Publishers would still have to distribute authentication keys directly, no? That would cause the same problem here since the storefront is only dealing with the transaction side of things. Downloading is a separate server (I would assume).
Yep, I'm STILL waiting for Steam to start working again. Been refreshing the pages for almost 3 hours, and have gotten as far as the payment screen!
Bought it no problom on gog, been playing for 2 hours now. Also, drm free.
Yeah but no regional pricing. Some places get it for as low as $8 so it's a significant difference when you're buying on Steam.
Except for GOG. Way to go Poland!
Is it really Silksong behind this? Though I enjoyed the first game I’ve not been desperately waiting for the sequel and I’ve never heard anyone talking about it IRL.
It was the most wishlisted game on steam ever, priced at a very reasonable $20, and it released today after a 6 year wait with almost no press before the last couple of weeks. All the press it did receive was about how the devs were just having a good time, which was insanely endearing.
It's basically the ultimate indie darling at this point. I 100% believe it could crash all the platforms above.
$20 before regional pricing. Some places can get it as low as $8, which I imagine only is only adding fuel to the fire.
It's only $20? Hell yeah, add me to the server crush!
Bought it. Found no easy mode for a dumbass like me. Refunded. Not Team Cherry's fault. Looked like a great game, but unfortunately not for me. :(
I really wished they added some easy mode, but it's their decision.
If you ever feel like giving it (or any other soulslike) another shot, I'd recommend putting less pressure on "beating" it or how much you're "failing". The joy of these games is the process, not (exclusively) the result - learning the sequences, the rhythms, and steadily getting better. That's what these games are all about. If you're just rushing to beat everything as fast as possible, you're missing out.
I have missed the turn where lycamobile became a gaming platform 🤔
Ps store let me buy it and download about 3hrs late.
Everything else on the store seemed normal except that game.