That's a shame. They've been around for a good while now and produced a good run of point and click style adventure games. They took the wrong path with Gollum though.
The point and click games by Daedalic (~~My Time at Portia~~, Memoria, Chains of Satinav) wer pretty great, yeah. What went wrong? :(
They've had a rough run over the years with their previous majority holder running into financial issues and them getting sold to Nacon (Bigben Interactive) in 2022. I'm guessing there was a push internally to go big, and Gollum was the efforts of that. Also Nacon don't have a stellar record for doing well by developers, see: Frogwares and the Sherlock Holmes debacle.
Daedalic didn't make Portia, was Pathea. I was surprised for a minute there. Loved that game and I knew Sandrock was in active EA for a while now. So, whew.
Oh, I thought it was made by them, thanks for the correction.
Oh I definitely had to look it up lol
Apparently I was thinking about Deponia :D
So sad all the devs lost their jobs thanks to awful management decissions, it should be the higher ups stepping down
I get it, the game wasn't exactly a success. But isn't it a bit drastic to dismantle an entire division?
Yeah, I think it’s a bit drastic too. If anything maybe the employees are being shuffled around to other dev studios?
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