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submitted 1 year ago* (last edited 1 year ago) by Oha@lemmy.ohaa.xyz to c/onejob@lemmy.ohaa.xyz
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[-] Album@lemmy.ca 32 points 1 year ago* (last edited 1 year ago)

Incredibly dumb of AMD to think that game engine hooking dlls wouldn't cause problems with anti cheat software. You can barely even inject OSD info from afterburner/RTSS anymore. I'd be shocked if this didn't impact other games like valorant/fortnite.

[-] CookieJarObserver@sh.itjust.works 17 points 1 year ago

Pretty shure thats not the fault of AMD but the fault of "anti cheat" Software makers...

[-] amio@kbin.social 7 points 1 year ago

Anticheat needs to be sort of zealous to even matter. If you're gearing yourself towards gaming and then messing specifically with the engine in a multiplayer game, in ways that are notorious for being used for cheating... then it's kind of on you.

Don't get me wrong, some anticheat is quite invasive, but still. Necessary evil, fixture of the gaming ecosystem - AMD should've known better.

[-] 520@kbin.social 6 points 1 year ago* (last edited 1 year ago)

The anti cheat is doing its job: making sure that nothing sketchy is hooking into the game code or dependent libraries.

It's AMD that should have realised this would be a problem. They know how games are made. They know this stuff exists. They of all people should have seen this coming a country mile away.

[-] Album@lemmy.ca 5 points 1 year ago

I guess? I mean the job of an anti cheat is to make sure that external applications aren't injecting or hooking core game DLLs to ensure integrity.

But if you make a device for gamers... You should know this is the industry standard for competitive gaming for over 20 years.

Most anti cheats cause problems with everything, the system is 20 years old as you said, it needs to be reworked. Like some users get banned just for playing on Linux...

[-] andyburke@kbin.social 6 points 1 year ago

Anti-cheat on the client should be an anti-pattern. Devs continue to make the mistake of imagining you can control the code running on someone else's device and waste their efforts there instead of working more on the server (preventative) or analysis (punitive) side.

Anti cheat should be in game behavior analysis, its way more reliable when used together with report systems and manual checks.

[-] DarkDarkHouse@lemmy.sdf.org 0 points 1 year ago

But why allow rule-breaking game behaviour on your server in the first place?

[-] DarkDarkHouse@lemmy.sdf.org 1 points 1 year ago

Client: submits illegal move

Sever: Nuh-uh

Ok but what is a "illegal move" a aim bot doesn't make such things

[-] Blackout@kbin.social 4 points 1 year ago

VAC is way better than no-VAC. cs wouldn't even be playable if it was full of cheaters like the old days. I still hate it but glad it's there.

Yeah no anticheat isn't a option either, im arguing for Better anticheat for that reason.

[-] GrammatonCleric@lemmy.world 19 points 1 year ago

Misleading title. Turning on the feature gets you banned, not using AMD cards in general.

[-] Oha@lemmy.ohaa.xyz 9 points 1 year ago

Thanks. Edited the title

[-] FQQD@feddit.de 13 points 1 year ago

damn that is really bad, tf

[-] julianh@lemm.ee 6 points 1 year ago

Wow, compared to other anti cheat software vac is really lenient. To accidentally set it off is a real achievement.

[-] yokonzo@lemmy.world 3 points 1 year ago

Why can cs2 devs not prevent the bans themselves

this post was submitted on 13 Oct 2023
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