Melee + jetpack. If timed right flings you forward. Very useful.
I am min maxing my jetpack to make this travel more viable than sprinting, it can launch you up steep mountains super fast.
I kind of hate how this janky combo is basically necessary to navigate the terrain at any decent speed. And sprinting is almost worthless because the tiniest bump disables it. Movement in the game is kind of garbage IMO.
Useful how?
Asking b/c I think my play style is different from yours, so the advantages aren't immediately coming to mind for me.
It creates a burst of speed allowing you to move faster than you otherwise could.
Didn't know that, thank you!
I won't do it justice via a text description, but there are YouTube videos that include it as a tip.
YouTube's been bitching about adblockers recently, so I've low-key been avoiding them :: insert howling wolf-cub meme here ::
I imagine with some fooling around I can figure it out now that I know it exists.
Farm Dissonance Resonators on planets in Pirate systems so you don't have to fight sentinel ships every time you destroy one.
It takes awhile to find a dissonance planet in a pirate system just by warping over and over but it's worth it.
Just fly around very slowly and blast any you see to farm inverted mirrors and echo locators.
Use echo locators to farm sentinel ships (18 to 32 mil each?) or just click them every time you go to a new system to see if there are any ships/multitools to check out.
I found with the cloaking thingie for the multitool (forgot what it's called, sorry) I can just amble right up on foot to a dissonance resonator, whack it, then go invisible long enough for the sentinels to forget about me.
...if I get into a big fight, then they get too riled up and my Invisibility Cloak (tm) runs out too early, but if I just kill the one it covers me just long enough (about 9 seconds) for them to go, "Whelp, must've been the wind..." and calm down.
So on nice dissonance worlds, I can just frolick on foot from resonator to resonator, killing freely, lol.
You can also hide underground using the terrain manipulator :-)
Using a controller + Steam Input for base building.
Steam's controller configuration allows you to set multi-button macros for controllers, which means you can use glitch building techniques easily, with a single press of a controller button, instead of having to time a key press + mouse click perfectly.
- find a pirate station with a high value smuggling mission
- keep accepting and canceling mission, filling inventory with the smuggling good
- warp home to a base with a place to sell
makes tens of millions in like half an hour with almost no setup. Just need a base with a warp and a trading post. Haven't played in a bit so maybe patched out but it wasn't in the major update prior to this one.
Isn't it simpler to just pick a single faction to decimate your standing, head to an associated pirate system, and farm freighters and cargo pods for pirate goods? I've easily earned over 100-150M an hour that way, plus other random loot (e.g. salvage modules, frigate fuel, etc).
Use Steam Input to set the left stick outer ring command to "run". It's so much better than clicking the damn stick inward every time.
As I noted in another comment though, sprinting is almost worthless in most places because the tiniest bump in terrain disables it. I don't know any workaround for that.
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