this post was submitted on 09 Mar 2025
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Retro Gaming

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For the purposes of this community, "retro" means platforms launched in 2001 and earlier, and games for those platforms released through roughly 2007. This means that the Xbox, GameCube, Game Boy Advance, and PlayStation 2 are the cutoff consoles.

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Super Mario 64? Crash Bandcioot? Busby 3D? Or Jumping Flash according to the Guinness Book of World Records. All of these answers are wrong, however. In today's video, we're taking a look at the first true 3D platformer, Alpha Waves, how it was made, the reception to it at the time, and the weird ways famous game developers have intersected with one another.

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[–] bluelander@lemmy.ml 1 points 42 minutes ago

Nice video! Well presented and thankfully on peertube. It's a bummer you could only get the DOS version going.

Moving forward with the spacebar seems so silly when the up arrow is right there, but like you said this was early days. So many early 3D games tried to reinvent the wheel, it's almost a wonder that the industry finally sort of standardized eventually. Even up through some PS2 games cameras and 3D movement were weird.