this post was submitted on 29 Jan 2025
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[–] minibyte@sh.itjust.works 2 points 6 days ago* (last edited 6 days ago) (16 children)

Can anyone recommend a decent space sim? I’ve talked myself in and out of buying No Man’s Sky a dozen times, and all this shade will probably remove it from my wishlist.

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[–] junkthief@lemmy.blahaj.zone 91 points 1 week ago (6 children)

I don’t want to yuck anyone’s yum, as the review scores keep improving so obviously folks are liking it, but you’re not alone if it still doesn’t click. They keep polishing it and piling on more stuff, but the base game is still rather disjointed and in my opinion, easy to burn out on. Procedural generation doesn’t mean any of the procedurally generated things are going to be interesting.

[–] SupraMario@lemmy.world 21 points 1 week ago (1 children)

Yep, I had my fun on it, but without true PVE it's just another exploration/building game.

[–] MachineFab812@discuss.tchncs.de 9 points 1 week ago (18 children)

You mean PVP? It's got Playter vs Environment in spades.

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[–] Tiefkuehlkost@feddit.org 13 points 1 week ago

True, i put something between 100 - 200 hours into it and while they repeatedly add "special stuff" i cant really motivate myself to go back, exploring feels boring after some time and the pve is ok but not good enough to be a motivation in it self, but to be fair im also not the collector type of guy and there may be a dedicated fanbase who enjoys this.

On the other hand not every game has to life for ever and if the average player has 50-100 hour of fun and than never again touches the game than that is also totally fine.

[–] Psythik@lemmy.world 10 points 1 week ago (1 children)

Yeah seriously, no matter how much they tack on, it still doesn't make the base game fun to play. Nothing more boring than a game that feels like a job.

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[–] Sprucie@feddit.uk 6 points 1 week ago

I confess I haven't popped back in for a few updates now but it still was missing the slick/dynamic animal behaviour that even the very first trailers had, which I was most interested in.

[–] Default_Defect@midwest.social 3 points 1 week ago (1 children)

It seems like the kind of game that sort of requires a lot of time to make it really click, but I wasn't having fun within the first 2 hours, so it got refunded.

[–] SkyezOpen@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

I had a blast starting out and discovering new materials and what I could do with them, upgrading my ship and guns, building bases, etc. I hit a wall when I unlocked most of what I wanted and was just logging on every few hours to check my settlement and send my fleet out. The quests are repetitive, exploring planets isn't really exciting, and the combat system is honestly not great. There's like 2 viable weapon attachments and the only hostile things are critters and robots, the latter of which are basically the cops so the more you kill the more come to kick your ass so you either have to fight wave after wave or run for your life.

Oh and the planetary vehicles are pretty cool but I think you have to have them on your capital ship to use them elsewhere, but I don't have the upgraded drive to be able to actually take it to the places I would really like to have them. So I just move my ship around the surface instead, and that takes fuel just to launch it which is a hassle.

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[–] codexarcanum@lemmy.dbzer0.com 66 points 1 week ago

Well that's good, I was just getting close to running out of the old planets.

[–] ocean@lemmy.selfhostcat.com 33 points 1 week ago (3 children)

Kind of wild they keep going.

[–] barkingspiders@infosec.pub 23 points 1 week ago (1 children)

if all it takes to keep a developer improving their game is to hype it to the moon and then turn it into a meme when it releases then maybe we should do that more often /s

forreal forreal though these game devs are the shit and I'm grateful for all the work they keep putting into this

[–] alphabethunter@lemmy.world 7 points 1 week ago (1 children)

All it takes is people with a vision.

[–] Ledivin@lemmy.world -1 points 1 week ago (3 children)

And a willingness to lie out your ass and fraudulently market for years

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[–] NigelFrobisher@aussie.zone 31 points 1 week ago

When they say “trillions of new planets” they mean one new biome with the plants and rocks in a trillion different places.

[–] Kolanaki@yiffit.net 17 points 1 week ago (5 children)

Isn't the game's universe randomly generated and had nearly infinite worlds since launch? 🤨

[–] Harvey656@lemmy.world 5 points 1 week ago (1 children)

Yeah, there's still quadrillions of planets unexplored. This is just icing on the cake I guess?

[–] Kolanaki@yiffit.net 5 points 1 week ago (1 children)

"we added more shit nobody will ever see!"

[–] Harvey656@lemmy.world 2 points 1 week ago

I mean yeah but it's still cool

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[–] Fades@lemmy.world 16 points 1 week ago* (last edited 1 week ago) (1 children)

Just more procedurally generated and boring as fuck “new planets”

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[–] Crankenstein@lemmy.world -1 points 1 week ago (1 children)

Honestly I think it is time they put NMS to bed and focus on their upcoming title, LNF.

They have added so much over the years, and I understand as their first project they are probably incredibly attached to it, but lately it has been feeling like diminishing returns on updates.

What good are a bunch of new planets gonna do when they still all basically look and interact the same as every other planet?

[–] Squizzy@lemmy.world 9 points 1 week ago (1 children)

They have added new planet types and civilisations. Indont play the game but its being heavily praised all day that theybhave greatly expanded with gas giants, full water planets and lost/failed civilisations. Sounds fairly impactful.

[–] Crankenstein@lemmy.world 5 points 1 week ago

I do play the game and I can say from experience it isn't.

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