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submitted 1 year ago* (last edited 1 year ago) by Wilshire@lemmy.ml to c/starfield@lemmy.zip

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[-] DarkThoughts@kbin.social 8 points 1 year ago

My biggest oddity with this game's settings is that enabling FSR 2 lowers my FPS by about 4.

[-] moogs@lemmy.world 4 points 1 year ago

If you're running FSR2 at 100% screen resolution it will drop your FPS because it's also doing some behind the scenes post-processing and AA that don't happen with it turned off (turned off uses a different AA method)

[-] DarkThoughts@kbin.social 3 points 1 year ago

So you manually have to lower the render resolution in SF when you enable FSR? That's a really odd way of implementing it, but I guess that explains the lack of "quality" setting for FSR that you typically find in pretty much every other game.

[-] LiveLM@lemmy.zip 3 points 1 year ago* (last edited 1 year ago)

Maybe it's just me but FSR behaves so weirdly in this game.
If I enable it when I'm indoors, it looks pretty good, even at like, 70%.
Out in the city though? Looks absolutely fucking awful, even at 100%, it's like just having it on makes the distant objects look bad, I don't get it.

[-] Kolanaki@yiffit.net 4 points 1 year ago* (last edited 1 year ago)

Interesting that Low NPC density moves to GPU bound... perhaps I shall set it to medium; my CPU is the recommended AMD side but my GPU unsupported.

this post was submitted on 14 Sep 2023
35 points (97.3% liked)

Starfield

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