this post was submitted on 31 Aug 2023
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CD Projekt Red choosing to make Phantom Liberty the only Cyberpunk 2077 expansion was a "technological decision", the developer has said.

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[–] DoucheBagMcSwag@artemis.camp 4 points 2 years ago (1 children)

Essentially supporting PS4 and Xbox One was the reason

[–] TwilightVulpine@kbin.social 1 points 2 years ago* (last edited 2 years ago)

Nah, if they actually got it into production as they started to make teasers for it, they'd likely get some version of it working for PS4 and Xbox One. The first teaser for it was released on 2013, but development only started on 2016. I'd scratch it to poor management more than anything. Sony managed to keep releasing pretty impressive games on the PS4.

It also comes to mind that the versions on PS5 and XSX weren't even the "next gen" versions proper, they were the ones for the previous consoles that just happened to run better on newer hardware. The proper next gen update only came months later.

[–] AlternativeEmphasis@kbin.social 1 points 2 years ago (1 children)

Yeah I am hoping they overhaul or embrace a new engine because that is what apparently killed mutliplayer for Cyberpunk. I dream of playing as trauma team and extracting patients.

[–] SaltySalamander@kbin.social 3 points 2 years ago (2 children)

They're moving to Unreal Engine 5.

[–] Hypx@kbin.social 2 points 2 years ago

UE5 is nowhere near ready if Aveum is anything to go by. Let's hope UE5 gets way better or it will spell disaster for a lot of companies.

[–] AlternativeEmphasis@kbin.social 1 points 2 years ago

I'm not big on the homogenising into unreal 5 but if it works well for them I'm all for it.