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Music industry giants allege mass copyright violation by AI firms
(arstechnica.com)
This is a most excellent place for technology news and articles.
With all of the tools you described the entire creative process is still done by a human musician. Sequencers have to be programmed. VSTs are just instruments and they DAWs have simply replaced expensive studio equipment so poors like me can produce a decent sounding track.
I don't want to see generated images or AI coded video games either.
Beethoven and all the classical composers and musicians are spinning in their graves. Music should be made by humans with instruments, not boxes with electricity in them! /s
At the end of the day it's another tool that makes the process easier. Not only does the user have significant artistic control but it is a great way to lower the bar for people to work on something they feel a responsibility for- which is a great way to encourage more traditional musical skills.
Beethoven would have loved DAWs and synthesizers. He would have vomited at the thought of a machine plying HIS trade autonomously.
Given that music boxes are very very old it is plausible that beethoven could have made a remark sharing his opinion on this exact issue. I don't mean to agree/disagree with your point, I just find that kind of interesting.
I get that you don't need to be a professional instrument player to make good music...or be a professional composer...but if everything that takes effort, knowledge, experience and practice is done for you, what are you really contributing? Curation, maybe?
This is great for people who make indie games to focus on gameplay and structure. You can make a full soundtrack and background images in a 2 minutes for free. But you can't say it is going to help foster the creativity that great composers valued, because you will eventually see e.g. music at the top level, as styles you can remix with some characteristics, but won't be aware of how they are built and can be rebuilt to create something truly new.
This will limit creativity, because we will associate novelty with a high-level remix/fusion in a preset number of dimensions instead of the much higher possibilities coming from complexity underneath.
...it's like I'm talking about low-level programming languages vs high-level ones :)